skip to main content
10.1145/1647314.1647383acmconferencesArticle/Chapter ViewAbstractPublication Pagesicmi-mlmiConference Proceedingsconference-collections
poster

Augmented reality target finding based on tactile cues

Published:02 November 2009Publication History

ABSTRACT

This study is based on a user scenario where augmented reality targets could be found by scanning the environment with a mobile device and getting a tactile feedback exactly in the direction of the target. In order to understand how accurately and quickly the targets can be found, we prepared an experiment setup where a sensor-actuator device consisting of orientation tracking hardware and a tactile actuator were used. The targets with widths 5°, 10°, 15°, 20°, and 25° and various distances between each other were rendered in a 90° -wide space successively, and the task of the test participants was to find them as quickly as possible. The experiment consisted of two conditions: the first one provided tactile feedback only when pointing was on the target and the second one included also another cue indicating the proximity of the target. The average target finding time was 1.8 seconds. The closest targets appeared to be not the easiest to find, which was attributed to the adapted scanning velocity causing the missing the closest targets. We also found that our data did not correlate well with Fitts' model, which may have been caused by the non-normal data distribution. After filtering out 30% of the least representative data items, the correlation reached up to 0.71. Overall, the performance between conditions did not differ from each other significantly. The only significant improvement in the performance offered by the close-to-target cue occurred in the tasks where the targets where the furthest from each other.

References

  1. Kahl, G., Wasinger, R., Schwartz, T. and Spassova, L., Three Output Planning Strategies for Use in Context-aware Computing Scenarios, Proc. of the AISB Symposium on Multimodal Output Generation (MOG), Aberdeen, Scotland, UK, 2008, pp. 46--49.Google ScholarGoogle Scholar
  2. Wasinger, R., Stahl, C., and Kruger, A., Robust Speech Interaction in a Mobile Environment through the use of Multiple and Different Media Input Types, in Proceedings of the 8th European Conference on Speech Communication and Technology (Eurospeech), pp. 1049--1052, (2003).Google ScholarGoogle Scholar
  3. Marentakis, G. and Brewster, S.A. Gesture Interaction with Spatial Audio Displays: Effects of Target Size and Inter-Target Separation. In Proceedings of ICAD2005 (Limerick, Ireland), July 2005. ICAD, pp77--84.Google ScholarGoogle Scholar
  4. Marentakis, G.N. and Brewster, S.A. Effects of Feedback, Mobility and Index of Difficulty on Deictic Spatial Audio Target Acquisition in the Horizontal Plane. In Proceedings of ACM CHI 2006 (Montreal, Canada), ACM Press Addison-Wesley, pp 359--368 Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Strachan, S. and Murray-Smith, R., GeoPoke: Rotational Mechanical Systems Metaphor for Embodied Geosocial Interaction, NordiCHI 2008: Using Bridges, 18--22 October, Lund, Sweden, 2008. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Strachan, S., Williamson, J. and Murray-Smith, R., Show me the way to Monte Carlo: density-based trajectory navigation, Proceedings of ACM SIG CHI Conference, San Jose, 2007, pp. 1245--1248 Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Williamson, J., Strachan, S. and Murray-Smith, R., It's a Long Way to Monte-Carlo: Probabilistic GPS Navigation, Proceedings of Mobile HCI 2006, Helsinki, 2006. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Robinson, S., Eslambolchilar, P. and Jones, M., Evaluating Haptics for Information Discovery While Walking, to appear in Proceedings of BCS HCI 2009, Cambridge, UK, September 2009. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Pesqueux, L. and Rouaud, M. "Vibration level of mobile phones' silent alerts," in Department of Acoustics. Aalborg: Aalborg University, 2005.Google ScholarGoogle Scholar
  10. http://www.eaiinfo.com/Tactor%20Products.htm, 29.5.2009Google ScholarGoogle Scholar
  11. Laurila, K., Pylvänäinen, T., Silanto, S., and Virolainen, A. "Wireless Motion Bands", position paper at UbiComp'05 Workshop on "Ubiquitous computing to support monitoring, measuring and motivating exercise", Tokyo, Japan, September 11--14, 2005Google ScholarGoogle Scholar
  12. http://www.inition.co.uk/inition/pdf/ymocap_XSens_mt9.pdf, 29.5.2009.Google ScholarGoogle Scholar
  13. Ahmaniemi, T., Lantz, V. and Marila, J.: Dynamic Audiotactile Feedback in Gesture Interaction. In Proceedings of the Mobile HCI 2008 September 2--5, 2008, Amsterdam, Netherlands. pp. 339--342. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Ahmaniemi, T., Lantz, V. and Marila, J.: Perception of Dynamic Audiotactile Feedback to Gesture Input. Proceedings of the 10th International Conference on Multimodal Interfaces, October 20--22, 2008, Chania, Crete, Greece. pp. 85--92. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Akamatsu, M., MacKenzie, I. S. and Hasbrouq, T. (1995). A comparison of tactile, auditory, and visual feedback in a pointing task using a mouse-type device. Ergonomics, 38, 816--827.Google ScholarGoogle ScholarCross RefCross Ref
  16. Tähkäpää, E. and Raisamo, R. Evaluating Tactile Feedback in Graphical User Interfaces. In proceedings of Eurohaptics (Edinburgh, UK) 2002.Google ScholarGoogle Scholar
  17. Oron-Gilad, T.,Downs, J.L., Gilson, R.D. and Hancock, P.A.: Vibrotactile Guidance Cues for Target Acquisition. IEEE Transactions on Systems, Man, and Cybernetics, Part C 37(5): 993--1004 (2007). Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Fitts, P.M., The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology, 47(6): p. 381--391 (1954).Google ScholarGoogle ScholarCross RefCross Ref
  19. Jagacinski, R.J. and Flach, J.M., Control Theory for Humans, Quantitative Approaches to Modeling Human Performance. Lawrence Erlbaum Associates, Inc. 2003, pp. 17--22, 75--76.Google ScholarGoogle Scholar
  20. Crossan, A., Williamson, J., Brewster, S.A. and Murray-Smith, R. Wrist Rotation for Interaction in Mobile Contexts. In Proceedings of MobileHCI 2008 (Amsterdam, Holland), ACM Press, pp 435--438. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Cabral, M.C., Morimoto, C.H., and Zuffo, M.K. On the usability of gesture interfaces in virtual reality environments. Proceedings of the 2005 Latin American conference on Human-computer interaction. Cuernavaca, Mexico. pp. 100--108. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Yee, K-P., Peephole displays: Pen interaction on spatially aware handheld computers. In Proc. CHI 2003, ACM Press (2003), 1--8. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Cao, X., Li, J.J. and Balakrishnan, R., Peephole Pointing: Modeling Acquisition of Dynamically Revealed Targets, Proceeding of the 26th SIGCHI conference on Human factors in computing systems. Florence, Italy, pp. 1699--1708. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Rohs, M. and Oulasvirta, A., Target Acquisition with Camera Phones when used as Magic Lenses, Proceeding of the 26th SIGCHI conference on Human factors in computing systems. Florence, Italy, pp 1409--1418. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Andersen, T. H., A Simple Movement Time Model for Scrolling, CHI 2005 extended abstracts on Human factors in computing systems. Portland, OR, USA, pp. 1180--1183. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Augmented reality target finding based on tactile cues

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Conferences
        ICMI-MLMI '09: Proceedings of the 2009 international conference on Multimodal interfaces
        November 2009
        374 pages
        ISBN:9781605587721
        DOI:10.1145/1647314

        Copyright © 2009 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 2 November 2009

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • poster

        Acceptance Rates

        Overall Acceptance Rate453of1,080submissions,42%

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader