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Vector fluid: a vector art representation of fluid

Published:16 December 2009Publication History

ABSTRACT

We present a new approach for rendering fluid with a style of vector graphics. The proposed method of vector art rendering of fluid exhibits a curly, beautiful and clear silhouette which deserves artistic expression. (See Figure 1) In computer vision, fluid has been mainly focused on capturing realistic behavior. Thanks to the much contribution of seminal works, large knowledge of photorealistic rendering of fluid have been amassed. On the other hand, although some approaches of the artistic rendering of fluid proposed [Selle et al. 2004; Eden et al. 2007], it seems that the area is not researched intensively and this kind of rendering technique still remains untouched. In order to achieve vector art rendering, we have to track the target region in fluid. However, popular methods of tracking interface model fluid with density field or collection of particles which introduce sudden topological changes and it is challenging to track them precisely. Instead, we consider the velocity field is infinitely continuous so that none of the part of fluid contour intersects each other at any state. Even though such consideration is questionable in physically derived model, this concept of non-intersection of contour leads a very simple algorithm and exhibits nice results. In this paper we first briefly describe the algorithm for vector fluid rendering and secondly we show some artworks created by our method to demonstrate the potential of our algorithm.

References

  1. Eden, A. M., Bargteil, A. W., Goktekin, T. G., Eisinger, S. B., and O'Brien, J. F. 2007. A method for cartoonstyle rendering of liquid animations. In GI '07: Proceedings of Graphics Interface 2007, ACM, New York, NY, USA, 51--55. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Selle, A., Mohr, A., and Chenney, S. 2004. Cartoon rendering of smoke animations. In NPAR '04: Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering, ACM, New York, NY, USA, 57--60. Google ScholarGoogle ScholarDigital LibraryDigital Library

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            • Published in

              cover image ACM Conferences
              SIGGRAPH ASIA '09: ACM SIGGRAPH ASIA 2009 Sketches
              December 2009
              45 pages
              ISBN:9781450379366
              DOI:10.1145/1667146

              Copyright © 2009 ACM

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 16 December 2009

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