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Modeling techniques of wooden buildings for cyberscapes of "Edo"

Published:16 December 2009Publication History

ABSTRACT

We have been restoring city landscape of Edo in the Edo era, based on archaeological documents, with 3DCG. Edo is old name of Tokyo. We call the city landscape restored with 3DCG as cyberspace hereafter. As restoration methods of cyberscapes, several procedural models[1][2] have been proposed, by which buildings with stones and bricks were generated. However, it is difficult to apply them to generate wooden buildings without complete drawings and vulnerable to weathering.

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References

  1. P. Wonka, et al., "Instant Architecture", ACM Trans. On Graphics (SIGGRAPH2003), 22(3):669--677. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. P. Möller, et al., "Procedural Modeling of Buildings", ACM Trans. On Graphics (SIGGRAPH2006), 25(3):614--623. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Modeling techniques of wooden buildings for cyberscapes of "Edo"

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          cover image ACM Conferences
          SIGGRAPH ASIA '09: ACM SIGGRAPH ASIA 2009 Sketches
          December 2009
          45 pages
          ISBN:9781450379366
          DOI:10.1145/1667146

          Copyright © 2009 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 16 December 2009

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          Overall Acceptance Rate178of869submissions,20%

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