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Getting acquainted in Second Life: human agent interactions in virtual environments

Published:29 October 2009Publication History

ABSTRACT

The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to participate in social interaction rituals like getting acquainted when meeting someone for the first time. The differences between these rituals in real life and in Second Life are analyzed. Different rule sets for each version of the ritual have been developed and the performance of the different sets is compared in interactions with users in Second Life.

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          cover image ACM Other conferences
          ACE '09: Proceedings of the International Conference on Advances in Computer Entertainment Technology
          October 2009
          456 pages
          ISBN:9781605588643
          DOI:10.1145/1690388

          Copyright © 2009 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 29 October 2009

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          Overall Acceptance Rate36of90submissions,40%

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