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Getting practical with interactive tabletop displays: designing for dense data, "fat fingers," diverse interactions, and face-to-face collaboration

Published: 23 November 2009 Publication History

Abstract

Tabletop displays with touch-based input provide many powerful affordances for directly manipulating and collaborating around information visualizations. However, these devices also introduce several challenges for interaction designers, including discrepancies among the resolutions of the visualization, the tabletop's display, and its sensing technologies; a need to support diverse types of interactions required by different visualization techniques; and the ability to support face-to-face collaboration. As a result, most interactive tabletop applications for working with information currently demonstrate limited functionality and do not approach the power or versatility of their desktop counterparts. We present two specific techniques, i-Loupe and iPodLoupe, which illustrate how different design choices for addressing these challenges enable vastly different experiences in working with complex data on interactive surfaces.

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  • (2024)User-Defined Interactions for Visual Data Exploration With the Combination of Smartwatch and Large DisplayIEEE Access10.1109/ACCESS.2024.340487612(78657-78679)Online publication date: 2024
  • (2020)Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborationsPersonal and Ubiquitous Computing10.1007/s00779-020-01376-526:3(767-779)Online publication date: 5-Mar-2020
  • (2017)Interactive Lenses for VisualizationComputer Graphics Forum10.1111/cgf.1287136:6(173-200)Online publication date: 1-Sep-2017
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  1. Getting practical with interactive tabletop displays: designing for dense data, "fat fingers," diverse interactions, and face-to-face collaboration

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      cover image ACM Conferences
      ITS '09: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
      November 2009
      240 pages
      ISBN:9781605587332
      DOI:10.1145/1731903
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 23 November 2009

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      View all
      • (2024)User-Defined Interactions for Visual Data Exploration With the Combination of Smartwatch and Large DisplayIEEE Access10.1109/ACCESS.2024.340487612(78657-78679)Online publication date: 2024
      • (2020)Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborationsPersonal and Ubiquitous Computing10.1007/s00779-020-01376-526:3(767-779)Online publication date: 5-Mar-2020
      • (2017)Interactive Lenses for VisualizationComputer Graphics Forum10.1111/cgf.1287136:6(173-200)Online publication date: 1-Sep-2017
      • (2014)SleeDProceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces10.1145/2669485.2669507(129-138)Online publication date: 16-Nov-2014
      • (2011)“Oh Snap” – Helping Users Align Digital Objects on Touch InterfacesHuman-Computer Interaction – INTERACT 201110.1007/978-3-642-23765-2_24(338-355)Online publication date: 2011

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