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Bit-rate and computational complexity scalability design for texture-synthesis based video coding

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Published:23 November 2009Publication History

ABSTRACT

Texture-synthesis based video coding is a newly emerged video coding method which is employed to reduce the bit-rate of texture region. With the increasing amount of different terminals currently available, scalability is also an important concern of the state-of-the-art video coding standards. Due to its intensive calculation instinct, in texture-synthesis based video coding scheme, more emphases should be put on its ability of bit-rate saving, and the reduction of computational complexity. In this paper, we propose a scalable strategy for texture-synthesis based video coding methodology, which mainly focus on bit-rate and computation scalability. Two parameters are used to control bit-rate and computational complexity of the decoder. Experimental results show that the proposed strategy can provide our texture-synthesis based codec with significant scalability of bit-rate and computational complexity.

References

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  1. Bit-rate and computational complexity scalability design for texture-synthesis based video coding

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          cover image ACM Conferences
          ICIMCS '09: Proceedings of the First International Conference on Internet Multimedia Computing and Service
          November 2009
          263 pages
          ISBN:9781605588407
          DOI:10.1145/1734605

          Copyright © 2009 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 23 November 2009

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