skip to main content
10.1145/1753846.1754050acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
extended-abstract

DigestManga: interactive movie summarizing through comic visualization

Published: 10 April 2010 Publication History

Abstract

DigestManga is a system for interactively integrating movies with comics. Several systems already exist for visualizing input movies as comic books to allow users to see several frames of a movie at the same time through a comic visualization. However, their intention is mainly to represent a movie with visual summaries. Although users can edit the visualized comic book to arrange the summaries, the manipulations are not reflected in the input movie.

References

[1]
S. McCloud, "Understanding Comics", Kitchen Sink Press, Northamption, MA, 1993.
[2]
J. Calic, D. Gibson, and N. Campbell, Efficient layout of comic-like video summaries". IEEE Transactions on Circuits and Systems for Video Technology, 17(7). ISSN 1051--8215, pp. 931--936, July 2007.
[3]
S. Uchihashi, J. Foote, A. Girgensohn, and J. Boreczky. "Video manga: Generating semantically meaningful video summaries". In Proceedings of ACM MultiMedia '99, pp. 383--392, 1999.
[4]
D. Kurlander, T. Skelly, and D. Salesin. "Comic chat". In Proceedings of ACM SIGGRAPH '96, pp. 225--236, 1996.
[5]
Y. Sumi, R. Sakamoto, K. Nakao, and K. Mase. "ComicDiary: Representing individual experiences in a comic style". In Proceedings of UBICOMP 2002, pp. 16--32, 2002.
[6]
G. W. Furnas, Generalized fisheye views. In Proceedings of the ACM Tran. on Computer-Human Interaction 1, 2, pp. 126--160, 1994.
[7]
YouTube. http://www.youtube.com
[8]
Niconiko movie. http://www.nicovideo.jp/
[9]
S. H. Ling, B. B. Bederson, and D. W. Jacobs, Automatic Thumbnail Cropping and its Effectiveness, In Proceedings of ACM UIST 2003, pp. 95--104. 2003.
[10]
X. Fan, X. Xie, W. Ma, H. Zhang, and H. Zhou, Visual Attention Based Image Browsing on Mobile Devices, In Proceeding of ACM Multimedia 2003, pp. 148--155, 2003.
[11]
Iitokomi. http://prius.hitachi.co.jp/go/prius/pc/2005sep/iitokomi/index.html

Cited By

View all
  • (2022)Interactive Data ComicsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311484928:1(944-954)Online publication date: Jan-2022
  • (2021)Estimating Groups of Featured Characters in Comics with Sequence of Characters' AppearanceProceedings of the 2021 International Joint Workshop on Multimedia Artworks Analysis and Attractiveness Computing in Multimedia 202110.1145/3463946.3469242(13-18)Online publication date: 21-Aug-2021
  • (2020)Wordy: Interactive Word Cloud to Summarize and Browse Online Videos to Enhance eLearning2020 IEEE/SICE International Symposium on System Integration (SII)10.1109/SII46433.2020.9026306(879-884)Online publication date: Jan-2020
  • Show More Cited By

Index Terms

  1. DigestManga: interactive movie summarizing through comic visualization

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
    April 2010
    2219 pages
    ISBN:9781605589305
    DOI:10.1145/1753846

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 April 2010

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. comic and manga visualization
    2. contents deformation
    3. interactive system
    4. movie editing

    Qualifiers

    • Extended-abstract

    Conference

    CHI '10
    Sponsor:

    Acceptance Rates

    CHI EA '10 Paper Acceptance Rate 350 of 1,346 submissions, 26%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)10
    • Downloads (Last 6 weeks)1
    Reflects downloads up to 13 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2022)Interactive Data ComicsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311484928:1(944-954)Online publication date: Jan-2022
    • (2021)Estimating Groups of Featured Characters in Comics with Sequence of Characters' AppearanceProceedings of the 2021 International Joint Workshop on Multimedia Artworks Analysis and Attractiveness Computing in Multimedia 202110.1145/3463946.3469242(13-18)Online publication date: 21-Aug-2021
    • (2020)Wordy: Interactive Word Cloud to Summarize and Browse Online Videos to Enhance eLearning2020 IEEE/SICE International Symposium on System Integration (SII)10.1109/SII46433.2020.9026306(879-884)Online publication date: Jan-2020
    • (2019)A Comic-Style Chat System with Japanese Expression Techniques for More Expressive CommunicationCollaboration Technologies and Social Computing10.1007/978-3-030-28011-6_12(172-187)Online publication date: 8-Aug-2019
    • (2018)What do you wish to see? A summarization system for movies based on user preferencesInformation Processing and Management: an International Journal10.1016/j.ipm.2014.12.00151:3(286-305)Online publication date: 29-Dec-2018
    • (2017)ComicQAProceedings of the 19th International Conference on Information Integration and Web-based Applications & Services10.1145/3151759.3151790(76-84)Online publication date: 4-Dec-2017
    • (2015)Comic-CrowdProceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia10.1145/2836041.2836057(163-172)Online publication date: 30-Nov-2015
    • (2015)Optimized Comics-Based Storytelling for Temporal Image SequencesIEEE Transactions on Multimedia10.1109/TMM.2014.238361617:2(201-215)Online publication date: Feb-2015
    • (2011)Comic computingProceedings of the 29th ACM international conference on Design of communication10.1145/2038476.2038494(91-98)Online publication date: 3-Oct-2011
    • (2011)Frame selection using iterative grammatical evolution for automatic comic generation from game logs2011 IEEE Conference on Computational Intelligence and Games (CIG'11)10.1109/CIG.2011.6031986(31-38)Online publication date: Aug-2011
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media