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A software pipeline for 3D animation generation using mocap data and commercial shape models

Published: 05 July 2010 Publication History

Abstract

We propose a software pipeline to generate 3D animations by using the motion capture (mocap) data and human shape models. The proposed pipeline integrates two animation software tools, Maya and MotionBuilder in one flow. Specifically, we address the issue of skeleton incompatibility among the mocap data, shape models, and animation software. Our objective is to generate both realistic and accurate motion-specific animation sequences. Our method is tested by three mocap data sets of various motion types and five commercial human shape models, and it demonstrates better visual realisticness and kinematic accuracy when compared with three other animation generation methods.

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Cited By

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  • (2020)Ensemble Learning for Skeleton-Based Body Mass Index ClassificationApplied Sciences10.3390/app1021781210:21(7812)Online publication date: 4-Nov-2020
  • (2017)Video-Based Human Walking Estimation Using Joint Gait and Pose ManifoldsIEEE Transactions on Circuits and Systems for Video Technology10.1109/TCSVT.2016.252721827:7(1540-1554)Online publication date: Jul-2017

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cover image ACM Conferences
CIVR '10: Proceedings of the ACM International Conference on Image and Video Retrieval
July 2010
492 pages
ISBN:9781450301176
DOI:10.1145/1816041
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 July 2010

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Author Tags

  1. 3D animation generation
  2. human motion
  3. mocap data

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View all
  • (2020)Ensemble Learning for Skeleton-Based Body Mass Index ClassificationApplied Sciences10.3390/app1021781210:21(7812)Online publication date: 4-Nov-2020
  • (2017)Video-Based Human Walking Estimation Using Joint Gait and Pose ManifoldsIEEE Transactions on Circuits and Systems for Video Technology10.1109/TCSVT.2016.252721827:7(1540-1554)Online publication date: Jul-2017

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