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Lego NXT as a learning tool

Published:26 June 2010Publication History

ABSTRACT

In this paper, we describe a new method for using the Lego Mindstorm NXT robot as a learning tool in automata theory.

References

  1. M. Hamada, An Integrated Virtual Environment for Active and Collaborative e-Learning in Theory of Computation. IEEE Transactions on Learning Technologies, Vol. 1, No. 2, pp. 1--14, 2008. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. LEJOS Java for LEGO Mindstorms. http://lejos.sourceforge.net/nxt/nxj/tutorial/Preliminaries/Intro.htmGoogle ScholarGoogle Scholar

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  1. Lego NXT as a learning tool

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        cover image ACM Conferences
        ITiCSE '10: Proceedings of the fifteenth annual conference on Innovation and technology in computer science education
        June 2010
        344 pages
        ISBN:9781605588209
        DOI:10.1145/1822090

        Copyright © 2010 Copyright is held by the author/owner(s)

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 26 June 2010

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