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A real-time video 2D-to-3D with the bilateral grid

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Published:26 July 2010Publication History

ABSTRACT

The new data structure, the bilateral grid, was presented by Jiawen et al. to make bilateral filter algorithm become simple implementation. Based on the data structure, the GPU CUDA-based optimization is proposed to have more efficiency in using GPU shared memory and massive multithreading. Meanwhile, a commercial application, the video 2d to 3d conversion which was presented by Ludovic et al. is also re-designed by applying the proposed CUDA-based bilateral grid three times to obtain better 3D quality in real-time. Depth map are created and modified by adjusting bilateral grid parameters.

References

  1. Jiawen Chen, Sylvain Paris, Frédo Durand, Real-time edge-aware image processing with the bilateral grid, ACM Transactions on Graphics (TOG), v.26 n.3, July 2007 Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Ludovic J. Angot, Wei-Jia Huang, Kai-Che Liu. 2010. A 2D to 3D video and image conversion technique based on a bilateral filter. Proceedings of SPIE Vol. 7526.Google ScholarGoogle Scholar

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  1. A real-time video 2D-to-3D with the bilateral grid

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        • Published in

          cover image ACM Conferences
          SIGGRAPH '10: ACM SIGGRAPH 2010 Posters
          July 2010
          156 pages
          ISBN:9781450303934
          DOI:10.1145/1836845
          • Conference Chair:
          • Cindy Grimm

          Copyright © 2010 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 26 July 2010

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