ABSTRACT
In this research, we embed physically-based sound models in a spatial, interactive, multi-modal context to make a workbench for exploring new musical ideas. Instruments made with the workbench make sounds that are physically plausible, and they may be controlled in familiar ways, but they go beyond the physical to do things impossible or difficult to do in the real world. Our system outputs both real-time sound and real-time animation in response to users' actions.
Supplemental Material
- Kaltenbrunner, M., Jorda, S., Geiger, G., and Alonso, M. 2006. The reactable*: A collaborative musical instrument. Enabling Technologies, IEEE International Workshops on, 406--411. Google ScholarDigital Library
Index Terms
- A spatial workbench for physically-based sound
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