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Prototyping iPhone apps: realistic experiences on the device

Published:16 October 2010Publication History

ABSTRACT

In this paper we evaluate Touch Application Prototype - a tool for designers to quickly create interactive and realistic prototypes of Apple® iPhone® apps and test them on the device. We define 5 requirements such as Speed, Practicality and Realism, and evaluate the tool during the development of a mobile work tool. Users intuitively use their inherent knowledge about touch interfaces, revealing expectations towards the use of gestures, and testing the interface's affordance. TAP rivals the speed and ease of paper prototyping, yet offers a realistic look and feel, without any coding. It is offered as a public, free tool.

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          cover image ACM Other conferences
          NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
          October 2010
          889 pages
          ISBN:9781605589343
          DOI:10.1145/1868914

          Copyright © 2010 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 16 October 2010

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