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Why it works (when it works): success factors in online creative collaboration

Published: 07 November 2010 Publication History

Abstract

Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as video, music, and animation. But what are the underlying principles allowing online creative collaboration to succeed, and how well do they transfer from one domain to another? In this paper, we address these questions by comparing and contrasting online, collaborative animated movies, called collabs, with OSS projects. First, we use qualitative methods to solicit potential success factors from collab participants. Then, we test these predictions by quantitatively analyzing a data set of nearly 900 collabs. Finally, we compare and contrast our results with the literature on OSS development and propose broader theoretical implications. Our findings offer a starting point for a systematic research agenda seeking to unlock the potential of online creative collaboration.

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  • (2023)Collaborative Creativity in TikTok Music DuetsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581380(1-16)Online publication date: 19-Apr-2023
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cover image ACM Conferences
GROUP '10: Proceedings of the 2010 ACM International Conference on Supporting Group Work
November 2010
378 pages
ISBN:9781450303873
DOI:10.1145/1880071
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 07 November 2010

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Author Tags

  1. leadership
  2. online community
  3. online creative collaboration
  4. open source
  5. peer production
  6. social computing
  7. success

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GROUP '10
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GROUP '10: ACM 2010 International Conference on Supporting Group Work
November 7 - 10, 2010
Florida, Sanibel Island, USA

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Overall Acceptance Rate 125 of 405 submissions, 31%

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Cited By

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  • (2023)NFT Art World: The Influence of Decentralized Systems on the Development of Novel Online Creative Communities and Cooperative PracticesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596034(353-370)Online publication date: 10-Jul-2023
  • (2023)Artinter: AI-powered Boundary Objects for Commissioning Visual ArtsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595961(1997-2018)Online publication date: 10-Jul-2023
  • (2023)Collaborative Creativity in TikTok Music DuetsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581380(1-16)Online publication date: 19-Apr-2023
  • (2022)Artist Support Networks: Implications for Future Creativity Support ToolsProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533505(232-246)Online publication date: 13-Jun-2022
  • (2022)Watch Me Write: Exploring the Effects of Revealing Creative Writing Process through Writing ReplayProceedings of the 14th Conference on Creativity and Cognition10.1145/3527927.3532806(146-160)Online publication date: 20-Jun-2022
  • (2021)Lost in Co-curationProceedings of the ACM on Human-Computer Interaction10.1145/34491375:CSCW1(1-24)Online publication date: 22-Apr-2021
  • (2020)Quantifying the Causal Effects of Conversational TendenciesProceedings of the ACM on Human-Computer Interaction10.1145/34152024:CSCW2(1-24)Online publication date: 15-Oct-2020
  • (2020)Creative CollaborationEncyclopedia of Creativity, Invention, Innovation and Entrepreneurship10.1007/978-3-319-15347-6_50(416-420)Online publication date: 24-Oct-2020
  • (2019)Jam Today, Jam TomorrowProceedings of the ACM on Human-Computer Interaction10.1145/33611213:GROUP(1-27)Online publication date: 5-Dec-2019
  • (2019)The Effect of Social Interaction on Facilitating Audience Participation in a Live Music PerformanceProceedings of the 2019 Conference on Creativity and Cognition10.1145/3325480.3325509(108-120)Online publication date: 13-Jun-2019
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