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Critical review on video game evaluation heuristics: social games perspective

Published:06 May 2010Publication History

ABSTRACT

This paper presents the first step in creating design and evaluation heuristics for social games which emerge from the domain of social media. Initial high level heuristics for social games are offered by reviewing four existing video game heuristic models and analyzing two social games design frameworks.

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    • Published in

      cover image ACM Other conferences
      Futureplay '10: Proceedings of the International Academic Conference on the Future of Game Design and Technology
      May 2010
      282 pages
      ISBN:9781450302357
      DOI:10.1145/1920778
      • Conference Chairs:
      • Bill Kapralos,
      • Andrew Hogue,
      • Simon Xu

      Copyright © 2010 ACM

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      Publication History

      • Published: 6 May 2010

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