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"Oh-No! Banjo": a case study in alternative game controllers

Published:06 May 2010Publication History

ABSTRACT

Alternative video game control devices have played a role in the success of music/rhythm games, as well as the success of video gaming consoles like the Nintendo Wii. This paper provides a brief background of alternative game controllers with respect to education and describes the process of creating "Oh-No! Banjo"---a banjo videogame controller and accompanying game created for Rochester Institute of Technology's experimental seminar course in Alternate Game Interfaces. The experimental controller and game received accolades in the press and offers a "roadmap" for others seeking pursue similar innovations.

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      • Published in

        cover image ACM Other conferences
        Futureplay '10: Proceedings of the International Academic Conference on the Future of Game Design and Technology
        May 2010
        282 pages
        ISBN:9781450302357
        DOI:10.1145/1920778
        • Conference Chairs:
        • Bill Kapralos,
        • Andrew Hogue,
        • Simon Xu

        Copyright © 2010 ACM

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        New York, NY, United States

        Publication History

        • Published: 6 May 2010

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