Cited By
View all- Kapralos BKanev KJenkin M(2015)Advanced Sound Integration for Toy-Based ComputingMobile Services for Toy Computing10.1007/978-3-319-21323-1_6(107-127)Online publication date: 25-Aug-2015
Audio occurs in games in many forms and has the potential to significantly influence the player experience. My research explores immersive effects of audio design on components of the player experience. In particular, I analyze how the presence of ...
This paper introduces the concept of media-controlled games, where game content is personalized using audio-visual media as an input to the game. Each piece of background music or picture selected by the player makes the game look different and behave ...
Game music is increasingly being explored in terms of empirical effects on players, but we know very little about how players actually perceive and use background music in games, and why. We conducted a survey (N=737) to gain an understanding of players'...
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