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Selected problems of high dynamic range video compression and GPU-based contrast domain tone mapping

Published: 21 April 2008 Publication History

Abstract

The main goal of High Dynamic Range Imaging (HDRI) is precise reproduction of real world appearance in terms of intensity levels and color gamut at all stages of image and video processing from acquisition to display. In our work, we investigate the problem of lossy HDR image and video compression and provide a number of novel solutions, which are optimized for storage efficiency or backward compatibility with existing compression standards. To take advantage of HDR information even for traditional low-dynamic range displays, we design tone mapping algorithms, which adjust HDR contrast ranges in a scene to those available in typical display devices.

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  1. Selected problems of high dynamic range video compression and GPU-based contrast domain tone mapping

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        cover image ACM Other conferences
        SCCG '08: Proceedings of the 24th Spring Conference on Computer Graphics
        April 2008
        196 pages
        ISBN:9781605589572
        DOI:10.1145/1921264
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        • Comenius University: Comenius University

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        New York, NY, United States

        Publication History

        Published: 21 April 2008

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        Author Tags

        1. HDR video
        2. MPEG
        3. high dynamic range imaging
        4. tone mapping

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        • Keynote

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        SCCG08
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        • Comenius University
        SCCG08: Spring Conference on Computer Graphics
        April 21 - 23, 2008
        Budmerice, Slovakia

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