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Left or right?: spatial arrangement for information presentation on large displays

Published: 01 November 2010 Publication History

Abstract

Paradoxically, recent increases in the physical size and resolution of displays have introduced new challenges for interface design over a wide field of view. Since the visual system processes information very differently depending on whether it is presented in the central or in the peripheral regions of the visual field, the effectiveness of our ability to process information at large visual angles is largely unknown. Whether processing capability varies significantly in the periphery of computer displays is an unsettled question. An answer to this question could guide the development of best practices for the spatial arrangement of information in large displays. In our experiment, we show that information presented in the left visual field is processed faster and more accurately than in the right visual field. This difference suggests that more important information and data requiring immediate attention or rapid processing should preferably be presented in the left visual field. We discuss potential applications of our results using the dashboard interface with two examples: real-time stock market monitoring and the arrangement of gadgets on personalized pages.

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Cited By

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  • (2022)Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User InterfacesSymmetry10.3390/sym1405092814:5(928)Online publication date: 2-May-2022
  • (2022)Development of Low-Fidelity Virtual Replicas of Products for Usability TestingApplied Sciences10.3390/app1214693712:14(6937)Online publication date: 8-Jul-2022

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cover image DL Hosted proceedings
CASCON '10: Proceedings of the 2010 Conference of the Center for Advanced Studies on Collaborative Research
November 2010
482 pages

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IBM Corp.

United States

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Published: 01 November 2010

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CASCON '10
CASCON '10: Center for Advanced Studies on Collaborative Research
November 1 - 4, 2010
Ontario, Toronto, Canada

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View all
  • (2022)Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User InterfacesSymmetry10.3390/sym1405092814:5(928)Online publication date: 2-May-2022
  • (2022)Development of Low-Fidelity Virtual Replicas of Products for Usability TestingApplied Sciences10.3390/app1214693712:14(6937)Online publication date: 8-Jul-2022

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