Cited By
View all- Moll PLux MTheuermann SHellwagner HSimon GWong B(2018)A network traffic and player movement model to improve networking for competitive online gamesProceedings of the 16th Annual Workshop on Network and Systems Support for Games10.5555/3307314.3307315(1-6)Online publication date: 15-Jun-2018
- Moll PLux MTheuermann SHellwagner H(2018)A Network Traffic and Player Movement Model to Improve Networking for Competitive Online Games2018 16th Annual Workshop on Network and Systems Support for Games (NetGames)10.1109/NetGames.2018.8463390(1-6)Online publication date: Jun-2018
- Dulabh MVazquez DRyding DCasson A(2017)Measuring Consumer Engagement in the Brain to Online Interactive Shopping EnvironmentsAugmented Reality and Virtual Reality10.1007/978-3-319-64027-3_11(145-165)Online publication date: 7-Sep-2017
- Show More Cited By