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Behavior authoring for crowd simulations

Published: 18 February 2011 Publication History

Abstract

There has been growing academic and industry interest in the behavioral animation of autonomous actors in virtual worlds. However, it remains a considerable challenge to automatically generate complicated interactions between multiple actors in a customizable way with minimal user specification.

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cover image ACM Conferences
I3D '11: Symposium on Interactive 3D Graphics and Games
February 2011
207 pages
ISBN:9781450305655
DOI:10.1145/1944745

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 February 2011

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I3D '11
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I3D '11: Symposium on Interactive 3D Graphics and Games
February 18 - 20, 2011
California, San Francisco

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I3D '11 Paper Acceptance Rate 24 of 64 submissions, 38%;
Overall Acceptance Rate 148 of 485 submissions, 31%

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I3D '25
Symposium on Interactive 3D Graphics and Games
May 7 - 9, 2025
Jersey City , NJ , USA

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