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Information visualization and the arts-science-social science interface

Published: 27 December 2010 Publication History

Abstract

In a world of ever-increasing and newly discovered complexities, and rapidly expanding data sets describing man-made and natural phenomena, information visualization offers a means of structuring and enabling interpretation of these data in the context of that complexity. Advances in graphics hardware, art asset pipelines and parallelized computational platforms offer unprecedented potential. However, harnessing this potential to good effect is challenging and requires the integration of skills from the arts and social sciences to support scientific endeavor in the physical and life sciences. Here, we consider those skills and describe four case studies that highlight interoperation among disciplines at this arts-science-social science interface.

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  • (2013)Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version)Proceedings of the 2013 17th International Conference on Information Visualisation10.1109/IV.2013.73(539-544)Online publication date: 16-Jul-2013

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cover image ACM Other conferences
IITM '10: Proceedings of the First International Conference on Intelligent Interactive Technologies and Multimedia
December 2010
355 pages
ISBN:9781450304085
DOI:10.1145/1963564
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 27 December 2010

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Author Tags

  1. complex systems
  2. computer arts
  3. graphics
  4. immersion
  5. serious games
  6. visual analytics

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  • (2013)Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version)Proceedings of the 2013 17th International Conference on Information Visualisation10.1109/IV.2013.73(539-544)Online publication date: 16-Jul-2013

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