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GUIDE2ux: a GUI design environment for enhancing the user experience.

Published: 13 June 2011 Publication History

Abstract

For the design and development of graphical user interfaces, designers have to take various guidelines, standards and target platform characteristics into account. This is often a hard and time consuming activity because guidelines are spread over multiple documents using different styles, and furthermore it requires considerable effort to verify whether a design will work well on the targeted device. We propose GUIDE2ux, a design environment that (1) identifies and shows usability problems automatically and (2) facilitates designers to verify their designs on the target device easily. With GUIDE2ux, we make design standards more accessible for designers and help them to improve and test the user experience of their designs.

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Cited By

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  • (2014)Interactive development of cross-device user interfacesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2556980(2793-2802)Online publication date: 26-Apr-2014
  • (2012)Prototipação de interfaces de aplicativos para dispositivos móveisProceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems10.5555/2393536.2393583(315-324)Online publication date: 5-Nov-2012

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      cover image ACM Conferences
      EICS '11: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
      June 2011
      356 pages
      ISBN:9781450306706
      DOI:10.1145/1996461
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 13 June 2011

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      Author Tags

      1. design tools
      2. guidelines
      3. jelly
      4. user experience

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      View all
      • (2014)Interactive development of cross-device user interfacesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2556980(2793-2802)Online publication date: 26-Apr-2014
      • (2012)Prototipação de interfaces de aplicativos para dispositivos móveisProceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems10.5555/2393536.2393583(315-324)Online publication date: 5-Nov-2012

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