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The secret life of my dog: design and evaluation of paw tracker concept

Published: 30 August 2011 Publication History

Abstract

What do dogs do while their owners are away? And what do the owners want to know about it? Based on the findings from our earlier research, we created a concept called Paw Tracker for pet dog owners. Paw Tracker utilizes mobile and internet technologies and combines sensor-based dog-created content with a social media approach. The concept was evaluated by potential users in focus groups and in a Wizard-of-Oz based field study. The results of the study revealed the dog owners' detailed interest in tracking their dogs' activities and following their condition in real-time, both in special situations and in everyday life. Dog owners found especially interesting the possibility to discover reasons for barking and misbehavior. Sensor and video feed based information were both considered valuable, and we argue that an ideal design should combine these both. This study and the designed concept strengthen the understanding of the emerging domain of technology mediated human-dog interaction.

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Cited By

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  • (2023)On the Role of Technology in Human–Dog Relationships: A Future of Nightmares or Dreams?IEEE Transactions on Technology and Society10.1109/TTS.2022.32079914:4(352-362)Online publication date: Dec-2023
  • (2021)Forming the Dog InternetProceedings of the ACM on Human-Computer Interaction10.1145/34885395:ISS(1-20)Online publication date: 5-Nov-2021
  • (2020)Examining The Animal-Human Bond Through The Lens Of TelepresenceProceedings of the Seventh International Conference on Animal-Computer Interaction10.1145/3446002.3446050(1-5)Online publication date: 10-Nov-2020
  • Show More Cited By

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  1. The secret life of my dog: design and evaluation of paw tracker concept

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    cover image ACM Other conferences
    MobileHCI '11: Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
    August 2011
    781 pages
    ISBN:9781450305419
    DOI:10.1145/2037373
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Nokia
    • Swedish Institute of Computer Science: Swedish Institute of Computer Science
    • ERICSSON

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    Association for Computing Machinery

    New York, NY, United States

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    Published: 30 August 2011

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    Author Tags

    1. concept design
    2. human-dog interaction
    3. mobile technology
    4. user experience

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    • Swedish Institute of Computer Science

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    View all
    • (2023)On the Role of Technology in Human–Dog Relationships: A Future of Nightmares or Dreams?IEEE Transactions on Technology and Society10.1109/TTS.2022.32079914:4(352-362)Online publication date: Dec-2023
    • (2021)Forming the Dog InternetProceedings of the ACM on Human-Computer Interaction10.1145/34885395:ISS(1-20)Online publication date: 5-Nov-2021
    • (2020)Examining The Animal-Human Bond Through The Lens Of TelepresenceProceedings of the Seventh International Conference on Animal-Computer Interaction10.1145/3446002.3446050(1-5)Online publication date: 10-Nov-2020
    • (2018)Happy dogs and happy ownersProceedings of the Fifth International Conference on Animal-Computer Interaction10.1145/3295598.3295607(1-12)Online publication date: 4-Dec-2018
    • (2018)Understanding animalsProceedings of the 10th Nordic Conference on Human-Computer Interaction10.1145/3240167.3240226(148-160)Online publication date: 29-Sep-2018
    • (2017)CompanionViz : Mediated platform for gauging canine health and enhancing human–pet interactionsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2016.04.00298(169-178)Online publication date: Feb-2017
    • (2015)Leveraging Mobile Technology to Increase the Permanent Adoption of Shelter DogsProceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2785830.2785861(463-469)Online publication date: 24-Aug-2015
    • (2015)Activity Recognition for Dogs Based on Time-series Data AnalysisAgents and Artificial Intelligence10.1007/978-3-319-27947-3_9(163-184)Online publication date: 19-Dec-2015
    • (2015)Interactive Digital Gameplay Can Lower Stress Hormone Levels in Home Alone Dogs — A Case for Animal Welfare InformaticsEntertainment Computing - ICEC 201510.1007/978-3-319-24589-8_18(238-251)Online publication date: 1-Dec-2015
    • (2014)Animal Welfare as a Design Goal in Technology Mediated Human-Animal InteractionProceedings of the 2014 Workshops on Advances in Computer Entertainment Conference10.1145/2693787.2693797(1-8)Online publication date: 11-Nov-2014
    • Show More Cited By

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