skip to main content
10.1145/2046396.2046398acmconferencesArticle/Chapter ViewAbstractPublication PagesuistConference Proceedingsconference-collections
demonstration

PicoPet: "Real World" digital pet on a handheld projector

Published: 16 October 2011 Publication History

Abstract

We created PicoPet, a digital pet game based on mobile handheld projectors. The player can project the pet into physical environments, and the pet behaves and evolves differently according to the physical surroundings. PicoPet creates a new form of gaming experience that is directly blended into the physical world, thus could become incorporated into the player's daily life as well as reflecting their lifestyle. Multiple pets projected by multiple players can also interact with each other, potentially triggering social interactions between players. In this paper, we present the design and implementation of PicoPet, as well as directions for future explorations.

Supplementary Material

JPG File (de103.jpg)
WMV File (de103.wmv)

References

[1]
1. Cao, X. and Balakrishnan, R. Interacting with dynamically defined information spaces using a handheld projector and a pen. UIST, 2006, p. 225--234.
[2]
2. Sony Computer Entertainment, 2010. Eyepet on PSP. http://www.eyepet.com/meeteyepet/eyepetonpsp.
[3]
3. Wills, K. D.D., Poupyrev, I., Shiratori, T. MotionBeam: A Metaphor for Character Interaction with Handheld Projectors. CHI, 2011, p. 1031--1040.

Cited By

View all
  • (2023)CoCo: Compost CompanionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583945(1-7)Online publication date: 19-Apr-2023
  • (2019)ShadowHunter: Facilitating Children’s Outdoor Exploration with ShadowsHCI International 2019 – Late Breaking Papers10.1007/978-3-030-30033-3_23(292-305)Online publication date: 31-Aug-2019
  • (2018)MlioLightProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279797(263-271)Online publication date: 19-Nov-2018
  • Show More Cited By

Index Terms

  1. PicoPet: "Real World" digital pet on a handheld projector

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    UIST '11 Adjunct: Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
    October 2011
    108 pages
    ISBN:9781450310147
    DOI:10.1145/2046396

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 16 October 2011

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. digital pet
    2. game
    3. handheld projector

    Qualifiers

    • Demonstration

    Conference

    UIST '11

    Acceptance Rates

    Overall Acceptance Rate 355 of 1,733 submissions, 20%

    Upcoming Conference

    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)14
    • Downloads (Last 6 weeks)8
    Reflects downloads up to 01 Mar 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)CoCo: Compost CompanionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583945(1-7)Online publication date: 19-Apr-2023
    • (2019)ShadowHunter: Facilitating Children’s Outdoor Exploration with ShadowsHCI International 2019 – Late Breaking Papers10.1007/978-3-030-30033-3_23(292-305)Online publication date: 31-Aug-2019
    • (2018)MlioLightProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279797(263-271)Online publication date: 19-Nov-2018
    • (2014)A Research Overview of Mobile Projected User InterfacesInformatik-Spektrum10.1007/s00287-014-0819-z37:5(464-473)Online publication date: 24-Jun-2014
    • (2013)3. Recent Advances in User Interfacees for Video GamesThe Journal of the Institute of Image Information and Television EngineersThe Journal of The Institute of Image Information and Television Engineers10.3169/itej.67.1667:1(16-20)Online publication date: 2013
    • (2013)Radiometric compensation for ubiquitous projection2013 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference10.1109/APSIPA.2013.6694349(1-7)Online publication date: Oct-2013

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media