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Adding haptic feedback to touch screens at the right time

Published: 14 November 2011 Publication History

Abstract

The lack of haptics on touch screens often causes errors and user frustration. However, adding haptic feedback to touch screens in order to address this problem needs to be effected at an appropriate stage. In this paper we present two experiments to explore when best to add haptic feedback during the user's interaction. We separate the interaction process into three stages: Locating, Navigation and Interaction. We compare two points in the Navigation stage in order to establish the optimal time for adding haptic feedback at that stage. We also compare applying haptic feedback at the Navigation stage and the Interaction stage to establish the latest point at which haptic feedback can be added. Combining previous research with our own, we find that the optimal time for applying haptic feedback to the target GUI at the Navigation stage is when the user reaches his destination and that haptic feedback improves user's performance only if it is added before the Interaction stage. These results should alert designers to the need to take into consideration timing when adding haptic feedback to touch screens.

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  • (2022)Brain Oscillatory Representations of Vibrotactile Parameters: An EEG Study2022 5th International Conference on Computing and Informatics (ICCI)10.1109/ICCI54321.2022.9756106(035-043)Online publication date: 9-Mar-2022
  • (2021)Exploring Button Designs for Mid-air Interaction in Virtual Reality: A Hexa-metric Evaluation of Key Representations and Multi-modal CuesProceedings of the ACM on Human-Computer Interaction10.1145/34571415:EICS(1-26)Online publication date: 29-May-2021
  • (2021)Finding a More Pleasant Compliance Illusion Method for a Hand-Held DeviceIEEE Access10.1109/ACCESS.2021.31376149(168154-168161)Online publication date: 2021
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cover image ACM Conferences
ICMI '11: Proceedings of the 13th international conference on multimodal interfaces
November 2011
432 pages
ISBN:9781450306416
DOI:10.1145/2070481
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 14 November 2011

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Author Tags

  1. force feedback
  2. haptic feedback
  3. timing
  4. touch screen

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View all
  • (2022)Brain Oscillatory Representations of Vibrotactile Parameters: An EEG Study2022 5th International Conference on Computing and Informatics (ICCI)10.1109/ICCI54321.2022.9756106(035-043)Online publication date: 9-Mar-2022
  • (2021)Exploring Button Designs for Mid-air Interaction in Virtual Reality: A Hexa-metric Evaluation of Key Representations and Multi-modal CuesProceedings of the ACM on Human-Computer Interaction10.1145/34571415:EICS(1-26)Online publication date: 29-May-2021
  • (2021)Finding a More Pleasant Compliance Illusion Method for a Hand-Held DeviceIEEE Access10.1109/ACCESS.2021.31376149(168154-168161)Online publication date: 2021
  • (2014)Enhancing the Simulation of Boundaries by Coupling Tactile and Kinesthetic FeedbackHaptics: Neuroscience, Devices, Modeling, and Applications10.1007/978-3-662-44196-1_3(19-26)Online publication date: 15-Oct-2014
  • (2013)Touch-screens are not tangibleProceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction10.1145/2460625.2460665(245-253)Online publication date: 10-Feb-2013
  • (2012)Taste/IPProceedings of the 14th ACM international conference on Multimodal interaction10.1145/2388676.2388768(409-416)Online publication date: 22-Oct-2012

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