ABSTRACT
We present a two player installation game called The Maze EV. The object of the game is for one player to try to escape a maze, before the time runs out, while their opponent creates and modifies that maze in real-time. During game-play, the creation of the maze happens through the use of a tangible interface. The fact that the maze designer is able to modify the structure of the maze during the game gives the game a unique and dynamic feel.
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Index Terms
- The Maze EV: a two player installation game
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