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Capture and display for live immersive 3D entertainment

Published:28 November 2011Publication History

ABSTRACT

We describe methods, accomplishments, and direction in a laboratory-corporate collaborative project over this past year and a half. With the goal of taking new immersive technologies to a growing customer base through in-situ demonstrations and experiments, we are combining novel capture and display capabilities in delivering life-sized immersive 3D entertainment experiences. We describe the adaptations and innovations needed in delivering immersive life sized 3D to a large audience.

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  1. Capture and display for live immersive 3D entertainment

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          cover image ACM Conferences
          MM '11: Proceedings of the 19th ACM international conference on Multimedia
          November 2011
          944 pages
          ISBN:9781450306164
          DOI:10.1145/2072298

          Copyright © 2011 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 28 November 2011

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