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KinectTouch: accuracy test for a very low-cost 2.5D multitouch tracking system

Published: 13 November 2011 Publication History

Abstract

We present a simple solution for a touch detection system on any display at a very low cost. By using a Microsoft Kinect, we can detect fingers and objects on and above a display. We conducted a user study in order to evaluate the accuracy of this system compared to the accuracy of a capacitive touch monitor. The results show, that the system can't compete with an integrated system yet, but works well enough to be used as a touch detection system for large displays.

References

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http://www.xbox.com/kinect. last accessedJune 27, 2011.
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http://solutions.3m.com/wps/portal/3M/en_US/TouchSystems/Touchscreen/Solutions/MultiTouch/M2256PW/. last accessed June 27, 2011.
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F. Echtler and G. Klinker. A multitouch software architecture. In Proceedings of the 5th Nordic Conference on Human-Computer Interaction: Using Bridges (NordiCHI '08), pages 463--466, October 2008.
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Jefferson Y. Han. Low-cost multi-touch sensing through frustrated total internal reflection. In UIST '05: Proceedings of the 18th annual ACM symposium on User interface software and technology, pages 115--118, 2005.
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Christian Holz and Patrick Baudisch. The generalized perceived input point model and how to double touch accuracy by extracting fingerprints. In Proceedings of the 28th international conference on Human factors in computing systems, CHI' 10, pages 581--590, New York, NY, USA, 2010. ACM.
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Christian Holz and Patrick Baudisch. Understanding touch. In Proceedings of the 2011 annual conference on Human factors in computing systems, CHI '11, pages 2501--2510, New York, NY, USA, 2011. ACM.
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Cited By

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  • (2022)Reducing the Latency of Touch Tracking on Ad-hoc SurfacesProceedings of the ACM on Human-Computer Interaction10.1145/35677306:ISS(489-499)Online publication date: 14-Nov-2022
  • (2018)Sand to WaterProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279788(243-252)Online publication date: 19-Nov-2018
  • (2017)Touch detection method for non-display surface using multiple shadows of finger2017 IEEE 6th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE.2017.8229364(1-5)Online publication date: Oct-2017
  • Show More Cited By

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    cover image ACM Conferences
    ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
    November 2011
    295 pages
    ISBN:9781450308717
    DOI:10.1145/2076354
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 13 November 2011

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    Author Tags

    1. depth-sensing cameras
    2. interactive surface
    3. multitouch
    4. object tracking

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    ITS'11
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    ITS'11: Interactive Tabletops and Surfaces
    November 13 - 16, 2011
    Kobe, Japan

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    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2022)Reducing the Latency of Touch Tracking on Ad-hoc SurfacesProceedings of the ACM on Human-Computer Interaction10.1145/35677306:ISS(489-499)Online publication date: 14-Nov-2022
    • (2018)Sand to WaterProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279788(243-252)Online publication date: 19-Nov-2018
    • (2017)Touch detection method for non-display surface using multiple shadows of finger2017 IEEE 6th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE.2017.8229364(1-5)Online publication date: Oct-2017
    • (2016)Hand-posture-augmented multitouch interactions for exploratory visualizationSIGGRAPH ASIA 2016 Technical Briefs10.1145/3005358.3005363(1-4)Online publication date: 28-Nov-2016
    • (2016)Touch Detection System for Various Surfaces Using Shadow of FingerProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2996777(337-342)Online publication date: 6-Nov-2016
    • (2016)Fingertip detection approach on depth image sequences for interactive projection system2016 IEEE Ecuador Technical Chapters Meeting (ETCM)10.1109/ETCM.2016.7750827(1-6)Online publication date: Oct-2016
    • (2015)Estimating 3D Finger Angle on Commodity TouchscreensProceedings of the 2015 International Conference on Interactive Tabletops & Surfaces10.1145/2817721.2817737(47-50)Online publication date: 15-Nov-2015
    • (2015)Observing Hand Placement and Measurement on a Tabletop Using a Depth CameraProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2677199.2687904(569-574)Online publication date: 15-Jan-2015
    • (2015)SoftAR: Visually Manipulating Haptic Softness Perception in Spatial Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2015.245979221:11(1279-1288)Online publication date: 1-Nov-2015
    • (2014)RetroDepthProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557336(1377-1386)Online publication date: 26-Apr-2014
    • Show More Cited By

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