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Non-local image reconstruction for efficient BTF synthesis

Published:12 December 2011Publication History

ABSTRACT

Virtual reproduction of optical material properties is an important task for many computer graphics applications. Recently, bidirectional texture functions (BTFs) [Dana et al. 1999] have become quite popular for photo-realistic rendering of surfaces. BTFs can represent a huge variety of different materials. They can be easily integrated into any modern rendering system which offers programmable surface shaders. BTFs of real materials can be optically measured, they are known to be efficiently compressible and can be used for real-time graphics rendering applications even on the web using WebGL.

References

  1. An, X., and Pellacini, F. 2008. Appprop: all-pairs appearance-space edit propagation. ACM Trans. Graph. 27 (August), 40:1--40:9. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Buades, A., Coll, B., and Morel, J.-M. 2005. A non-local algorithm for image denoising. CVPR IEEE Conference, 60--65. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Dana, K. J., van Ginneken, B., Nayar, S. K., and Koenderink, J. J. 1999. Reflectance and texture of real-world surfaces. ACM Trans. Graph. 18 (January), 1--34. Google ScholarGoogle ScholarDigital LibraryDigital Library

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              cover image ACM Conferences
              SA '11: SIGGRAPH Asia 2011 Sketches
              December 2011
              87 pages
              ISBN:9781450311380
              DOI:10.1145/2077378

              Copyright © 2011 ACM

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              Publication History

              • Published: 12 December 2011

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