skip to main content
10.1145/2079216.2079268acmotherconferencesArticle/Chapter ViewAbstractPublication PagescikmConference Proceedingsconference-collections
research-article

i|o cards: a tool to support collaborative design of interactive objects

Published: 19 October 2011 Publication History

Abstract

This paper describes the groundwork and use of the i|o cards, a tool developed to support the collaborative design of interactive objects involving people from different backgrounds. The cards bring physical computing basic concepts to a tangible level and can be adopted during hands-on workshops as a visual common vocabulary to illustrate and promote grounded discussions about interactive systems. From the many application possibilities, some of them are mentioned to illustrate the cards potential.

References

[1]
Greenfield, Adam (2006). Everyware: the dawning age of ubiquitous computing. Berkeley, CA: New Riders.
[2]
Igoe, Tom (2007). Making things talk. Canada: O'Reilley Media.
[3]
Ishii, Hiroshi; Ullmer, Brygg (1997). Tangible Bits: Towards Seamless Intefaces between People, Bits and Atoms. Proceedings of CHI '97. Los Angeles, CA: March 22--27, 1997.
[4]
Mongiat, Melissa; SNOOK, Kelsey (2007). Exchange Pieces: Tools and Strategies for Engagement In Design. Proceedings of Include 2007: designing with people.
[5]
O'Sullivan, Dan; IGOE, Tom (2005). Physical computing: sensing and controlling the physical world with computers. Boston: Thomson.
[6]
Saffer, Dan (2010). Designing for Interaction: Creating Innovative Applications and Devices. Second Edition. Berkeley, CA: New Riders.
[7]
Weiser, Mark, (1991). The computer for the 21st century. In: Scientific American, 265: 66--75.
[8]
Files available at: <http://www.objetosinterativos.com.br/290/iocards>

Cited By

View all
  • (2025)Fictionation: development and evaluation of an idea generation tool grounded on design fictionInternational Journal of Technology and Design Education10.1007/s10798-025-09966-1Online publication date: 4-Mar-2025
  • (2024) BAUSTEIN —A design tool for configuring and representing design research Information Systems Journal10.1111/isj.1251634:6(1871-1901)Online publication date: 6-Mar-2024
  • (2023)Effective Co-Creation Tool Development for Shared Understanding and Active Communication for Patients with Head and Neck CancerHealthcare10.3390/healthcare1108118011:8(1180)Online publication date: 20-Apr-2023
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
DESIRE '11: Procedings of the Second Conference on Creativity and Innovation in Design
October 2011
358 pages
ISBN:9781450307543
DOI:10.1145/2079216

Sponsors

  • Eindhoven University of Technology Department of Industrial Design: Eindhoven University of Technology, Department of Industrial Design
  • European Union: European Union

In-Cooperation

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 October 2011

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. creative workshops
  2. digital products
  3. participatory design
  4. physical computing

Qualifiers

  • Research-article

Conference

DESIRE '11
Sponsor:
  • Eindhoven University of Technology Department of Industrial Design
  • European Union
DESIRE '11: Creativity and Innovation in Design
October 19 - 21, 2011
Eindhoven, Netherlands

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 03 Mar 2025

Other Metrics

Citations

Cited By

View all
  • (2025)Fictionation: development and evaluation of an idea generation tool grounded on design fictionInternational Journal of Technology and Design Education10.1007/s10798-025-09966-1Online publication date: 4-Mar-2025
  • (2024) BAUSTEIN —A design tool for configuring and representing design research Information Systems Journal10.1111/isj.1251634:6(1871-1901)Online publication date: 6-Mar-2024
  • (2023)Effective Co-Creation Tool Development for Shared Understanding and Active Communication for Patients with Head and Neck CancerHealthcare10.3390/healthcare1108118011:8(1180)Online publication date: 20-Apr-2023
  • (2023)Development of a Co-Creation Toolkit for Designing Smart Product–Service Systems: A Health Device–Related Case StudyDesign, User Experience, and Usability10.1007/978-3-031-35696-4_40(544-554)Online publication date: 9-Jul-2023
  • (2021)The Moral-IT Deck: a tool for ethics by designJournal of Responsible Innovation10.1080/23299460.2021.18801128:1(94-126)Online publication date: 2-Mar-2021
  • (2019)Design and Implementation of Age-Friendly Activity for Supporting Elderly’s Daily Life by IoTHuman Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments10.1007/978-3-030-22015-0_28(353-368)Online publication date: 8-Jun-2019
  • (2019)Supporting the Co-design of Games for Privacy AwarenessThe Challenges of the Digital Transformation in Education10.1007/978-3-030-11932-4_82(888-899)Online publication date: 16-Mar-2019
  • (2017)TilesProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064699(587-598)Online publication date: 10-Jun-2017

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media