ABSTRACT
In this paper, we show our on-going work on realizing a PC-based network switch that provides low-latency in-network processing of GPU-based DXT compression.
- S. Han, K. Jang, K. Park, and S. Moon. PacketShader: a GPU-accelerated software router. In Proc. ACM SIGCOMM 2010, Aug. 2010. Google ScholarDigital Library
- N. L. Kim and J. Kim. Deploying GPU-based real-time DXT compression for networked visual sharing. In Proc. APAN Network Research Workshop 2011, Aug. 2011.Google ScholarCross Ref
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