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Brothers and sisters at play: exploring game play with siblings

Published:11 February 2012Publication History

ABSTRACT

To effectively design for families, we must understand familial relationships, which exert a significant influence on children's growth, learning, and play. In particular, siblings can be influential play partners and teachers, providing important scaffolding to each other. We report our observations of eight sibling pairs between ages 6 and 10, playing four popular games of different gaming paradigms. We found that certain patterns of sibling behavior persisted through all game sessions, regardless of the play patterns afforded by the different games, and that parents reports were consistent with our observations. We also observed instances where game design seemed to influence sibling play dynamics. We share our insights into considerations for designing for sibling play, including specialized social dynamics, opportunities for scaffolding, and the particular challenges they present.

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      cover image ACM Conferences
      CSCW '12: Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
      February 2012
      1460 pages
      ISBN:9781450310864
      DOI:10.1145/2145204

      Copyright © 2012 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      • Published: 11 February 2012

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      CSCW '12 Paper Acceptance Rate164of415submissions,40%Overall Acceptance Rate2,235of8,521submissions,26%

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