ABSTRACT
This paper reports on two simple innovations that helped create a more authentic and engaging modeling experience in an undergraduate Analysis and Design course: (a) having each team of students act both as modelers for another team, and as customers for another team, and (b) providing each team with their own whiteboard. The results from their use throughout the course, and for a single use of the whiteboards in a Computing Technology and Public Policy course, were quite positive. They resulted in a qualitatively different experience noticeable both to the instructors and the students. While some students were initially reluctant to use the whiteboards, by the end of the course most students were enthusiastic about their use.
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Index Terms
- Group whiteboards and modeler/customer teams: getting closer to industrial-style collaboration in a classroom
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