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Methods and network architecture for modifying extensible virtual environment to support mobility

Published: 28 September 2011 Publication History

Abstract

This paper studies extensible network virtual environments from a mobile device perspective. In this context a mobile device is a power limited device, whose battery capacity, available connection speed, graphical computing power and performance are very limited and the screen size is highly variable. As a solution to enable extensible virtual world services for mobile devices, this paper proposes methods and an architecture to reduce the amount of data traffic and strategies to dynamically adjust graphical complexity for mobile device characteristics.

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Cited By

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  • (2015)Optimization Techniques for 3D Graphics Deployment on Mobile Devices3D Research10.1007/s13319-015-0040-06:1(1-27)Online publication date: 1-Mar-2015
  • (2013)Adaptive content management for collaborative 3D virtual spacesProceedings of the 13th Conference of Open Innovations Association FRUCT10.23919/FRUCT.2013.8124237(132-142)Online publication date: 29-Apr-2013
  • (2013)Effect of 3D Content Simplification on Mobile Device Energy ConsumptionProceedings of International Conference on Making Sense of Converging Media10.1145/2523429.2523460(263-268)Online publication date: 1-Oct-2013

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  1. Methods and network architecture for modifying extensible virtual environment to support mobility

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    cover image ACM Other conferences
    MindTrek '11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
    September 2011
    341 pages
    ISBN:9781450308168
    DOI:10.1145/2181037
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 28 September 2011

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    Author Tags

    1. 3D
    2. mobility
    3. network architecture
    4. open source
    5. virtual worlds

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    MindTrek '11
    MindTrek '11: Academic MindTrek 2011
    September 28 - 30, 2011
    Tampere, Finland

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    View all
    • (2015)Optimization Techniques for 3D Graphics Deployment on Mobile Devices3D Research10.1007/s13319-015-0040-06:1(1-27)Online publication date: 1-Mar-2015
    • (2013)Adaptive content management for collaborative 3D virtual spacesProceedings of the 13th Conference of Open Innovations Association FRUCT10.23919/FRUCT.2013.8124237(132-142)Online publication date: 29-Apr-2013
    • (2013)Effect of 3D Content Simplification on Mobile Device Energy ConsumptionProceedings of International Conference on Making Sense of Converging Media10.1145/2523429.2523460(263-268)Online publication date: 1-Oct-2013

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