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Sampling versus synthesis

Published:11 July 2002Publication History

ABSTRACT

Advances in both hardware and software have significantly increased the number and types of tools available to the artists who create digital visual effects for film. In the same way musicians in the 1980's began to build and use electronic instruments with sounds based substantially on samples of actual instruments as opposed to synthesis techniques, vfx professionals now regularly choose between synthesis and sampling to create the fantastic digital images directors increasingly depend on to tell visually compelling stories. Like the musicians who have gone before them, effects artists find uses for both methods.

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  • Published in

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    CHINZ '02: Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction
    July 2002
    111 pages
    ISBN:0473085003
    DOI:10.1145/2181216

    Copyright © 2002 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 11 July 2002

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    Overall Acceptance Rate8of23submissions,35%
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