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Seamless and continuous user identification for interactive tabletops using personal device handshaking and body tracking

Published: 05 May 2012 Publication History

Abstract

Touch-based tabletops are a form of embedded device for group collaboration. This work tackles two key problems for effective use of such tabletops: there is currently no easy way for people to identify themselves to the table; and most current hardware does not link a person's touches to their identity. This paper presents a system which tackles these problems as it can identify users and keeps track of their actions around interactive tabletops. To start the user identification, a user puts their personal device onto the interactive surface. Once this is paired with the tabletop, linking the device owner's identity to the table, the system continuously tracks any touch by that user. The system seamlessly and continuously associates each user touch with an identity.

References

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R. Martínez, A. Collins, J. Kay, K. Yacef, Who did what? Who said that?: Collaid: an environment for capturing traces of collaborative learning at the tabletop, in: ITS2011, ACM, New York, NY, USA, 2011, pp. 172--181.
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D. Schmidt, M. K. Chong, H. Gellersen, HandsDown: hand-contour-based user identification for interactive surfaces, in: NordiCHI 2010, ACM, New York, NY, USA, 2010, pp. 432--441.
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  • (2023)How Unique do we Move? Understanding the Human Body and Context Factors for User IdentificationProceedings of Mensch und Computer 202310.1145/3603555.3603574(127-137)Online publication date: 3-Sep-2023
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  • (2018)Continuous Identification in Smart Environments Using Wrist-Worn Inertial SensorsProceedings of the 15th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services10.1145/3286978.3287001(87-96)Online publication date: 5-Nov-2018
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  1. Seamless and continuous user identification for interactive tabletops using personal device handshaking and body tracking

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    cover image ACM Conferences
    CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
    May 2012
    2864 pages
    ISBN:9781450310161
    DOI:10.1145/2212776

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    Association for Computing Machinery

    New York, NY, United States

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    Published: 05 May 2012

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    Author Tags

    1. collaboration
    2. context awareness
    3. interactive surfaces
    4. tabletops
    5. user identification
    6. user tracking

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    • (2023)How Unique do we Move? Understanding the Human Body and Context Factors for User IdentificationProceedings of Mensch und Computer 202310.1145/3603555.3603574(127-137)Online publication date: 3-Sep-2023
    • (2021)Can Analytics of Speaking Time Serve as Indicators of Effective Team Communication and Collaboration?Proceedings of the X Latin American Conference on Human Computer Interaction10.1145/3488392.3488404(1-4)Online publication date: 22-Nov-2021
    • (2018)Continuous Identification in Smart Environments Using Wrist-Worn Inertial SensorsProceedings of the 15th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services10.1145/3286978.3287001(87-96)Online publication date: 5-Nov-2018
    • (2017)Process Mining and Learners' Behavior Analytics in a Collaborative and Web-Based Multi-Tabletop EnvironmentInternational Journal of Online Pedagogy and Course Design10.4018/IJOPCD.20170701037:3(29-53)Online publication date: 1-Jul-2017
    • (2017)Pattern mining and process modelling of collaborative interaction data in an online multi-tabletop learning environmentInternational Journal of Knowledge Engineering and Data Mining10.1504/IJKEDM.2017.0862264:2(114-144)Online publication date: 1-Jan-2017
    • (2017)GhostIDProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025719(15-27)Online publication date: 2-May-2017
    • (2016)Development of a process-aware instructor-aware multi-tabletop collaborative learning environment2016 14th International Conference on ICT and Knowledge Engineering (ICT&KE)10.1109/ICTKE.2016.7804100(62-70)Online publication date: Nov-2016
    • (2016)Transformations of Gaussian Process priors for user matchingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2015.09.00186:C(32-47)Online publication date: 1-Feb-2016
    • (2015)TSCLInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2015.05.00183:C(62-82)Online publication date: 1-Nov-2015
    • (2015)The Cognitive Perception of a Multi-room Music System with Spatial InteractionComputer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability10.1007/978-3-319-16940-8_11(215-236)Online publication date: 14-Apr-2015
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