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A model of mental model construction

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Published:01 April 1986Publication History

ABSTRACT

Learning to control a computer system from limited experience with it seems to require constructing a mental model adequate to indicate the causal connections between user actions, system responses, and user goals. While many kinds of knowledge could be used in building such a model, a small number of simple, low-level heuristics is adequate to interpret some common computer interaction patterns. Designing interactions so that they fall within the scope of these heuristics may lead to easier mastery by learners.

References

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  2. Duncker, K. On problem-solving. Psychological Monographs, 58, Whole No. 270, 1945.Google ScholarGoogle Scholar
  3. Kieras, DE and Bovair, S. The role of a mental model in learning to operate a device. Cognitive Science, 8, 255-273, 1984.Google ScholarGoogle ScholarCross RefCross Ref
  4. Lewis, CH. Understanding what's happening in system interactions. In D. A. Norman and S.W. Draper (Eds.) User Centered System Design: New Perspectives on Human-Computer interaction. Hillsdale, Nj: Erlbaum, forthcoming.Google ScholarGoogle Scholar
  5. Shultz, TR and Ravinsky, FB. Similarity as a principle of causal inference. C h i I d Development, 48, 1552-1558, 1977.Google ScholarGoogle Scholar

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  1. A model of mental model construction

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                cover image ACM Conferences
                CHI '86: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
                April 1986
                362 pages
                ISBN:0897911806
                DOI:10.1145/22627

                Copyright © 1986 ACM

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 1 April 1986

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                CHI '86 Paper Acceptance Rate47of122submissions,39%Overall Acceptance Rate6,199of26,314submissions,24%

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