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Network bandwidth evaluation of a hybrid peer-to-peer massively multiplayer framework

Published:29 May 2012Publication History

ABSTRACT

This paper presents the network bandwidth utilization results of a hybrid peer-to-peer massively multiplayer framework. Previous work in this area has focused on model proposals and simulation based results. The work in this paper is novel in that it also describes a real-world implementation and presents results from actual network traces. The implementation demonstrates the potential for the model and the results show the network bandwidth utilization is well within the current capabilities of residential broadband.

References

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  1. Network bandwidth evaluation of a hybrid peer-to-peer massively multiplayer framework

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    • Published in

      cover image ACM Other conferences
      FDG '12: Proceedings of the International Conference on the Foundations of Digital Games
      May 2012
      332 pages
      ISBN:9781450313339
      DOI:10.1145/2282338

      Copyright © 2012 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 29 May 2012

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