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The prisoner's dilemma tournament revisited

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Published:01 June 1996Publication History
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Abstract

One much-studied method for investigating trust building and cooperation is the iterative Prisoner's Dilemma Tournament (iPDT). An iPDT is easily simulated on a computer and is an excellent project in the CS1/CS2 curriculum to introduce students to the concepts of modular programming and information hiding. It is highly motivating, it encourages creative solutions, it allows students with varying abilities to do equally well, and there is no one 'ideal' solution. A software system that allows for the automatic generating of tournaments is presented in this paper, as well as information on downloading the software from the author.

References

  1. [1] Anatol Rapoport and Albert M. Chammah. Prisoner's Dilemma. The University of Michigan Press, Ann Arbor, 1965.Google ScholarGoogle ScholarCross RefCross Ref
  2. [2] Robert Axelrod. The Evolution of Cooperation. Basic Books, New York, 1984.Google ScholarGoogle Scholar
  3. [3] George White. The prisoner's dilemma tournament. Computers and Education, 9(1):73-78, 1985.Google ScholarGoogle ScholarCross RefCross Ref
  4. [4] Douglas Hofstadter. Metamagical themas. Scientific American, 16(26):14-20, May 1983.Google ScholarGoogle ScholarCross RefCross Ref

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              cover image ACM SIGCSE Bulletin
              ACM SIGCSE Bulletin  Volume 28, Issue 2
              June 1996
              65 pages
              ISSN:0097-8418
              DOI:10.1145/228296
              Issue’s Table of Contents

              Copyright © 1996 Copyright is held by the owner/author(s)

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 1 June 1996

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