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You have to die!: parents and children playing cooperative games

Published: 12 June 2012 Publication History

Abstract

This paper reports on a study of how parents and children play several cooperative co-located games with different characteristics. The aim is to contribute to a deeper understanding of how specific game design elements structure the cooperative interaction between parents and children. The results show that the cooperative gameplay between parents and children differs between the games, based on the specific design details of the game. It is suggested that designs where skilled performance of one player is hindered by unskilled performance of the other player can create tension between the players. Thus, game designers of cooperative games wishing to support parent-child interaction have to be aware of these effects and determine how they design the progression in the game related to the balance between players.

References

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Siyahhan, S., Barab, S. A., and Downton, M. P. 2010. Using activity theory to undrestand intergenerational play: The case of Family Quest. Computers-Supported Collaborative Learning, 2010. 5: p. 415--432.
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TNS 2008. Wii are family - Two thirds of parents say social gaming has a positive impact on family life, TNS, Ed., TNS.
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Seif El-Nasr, M., Aghabeigi, B., Milam, D., Erfani, M., Lameman, B., Maygol, H. I., and Mah, S. 2010. Understanding and evaluating cooperative games, in Proceedings of the 28th international conference on Human factors in computing systems, ACM: Atlanta, Georgia, USA. p. 253--262.
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Rocha, J. B., Mascarenhas, S., and Prada, R. 2008. Game Mechanics for Cooperative Games. ZON Digital Games and Culture, 2008.
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Aarsand, P. A. 2007. Computer and video games in family life: The digital dvide as a resource in intergenerational interactions. Childhood: A Global Journal of Child Research, 2007. 14: p. 235--256.
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Jordan, B. and Henderson, A. 1995. Interaction analysis: Foundations and practice. The Journal of the Learning Sciences, 1995. 4(1): p. 39--103.
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Cited By

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  • (2024)Parent-Child Joint Media Engagement Within HCI: A Scoping Analysis of the Research LandscapeProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642307(1-21)Online publication date: 11-May-2024
  • (2023)Improving Parent-Child Co-play in a Roblox GameMultiMedia Modeling10.1007/978-3-031-27818-1_62(745-750)Online publication date: 31-Mar-2023
  • (2017)Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting GameExtended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play10.1145/3130859.3131320(261-267)Online publication date: 15-Oct-2017
  • Show More Cited By

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  1. You have to die!: parents and children playing cooperative games

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    cover image ACM Other conferences
    IDC '12: Proceedings of the 11th International Conference on Interaction Design and Children
    June 2012
    399 pages
    ISBN:9781450310079
    DOI:10.1145/2307096
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • didactalab: didactalab
    • IMIS: Institut für Multimediale und Interaktive Systeme

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 June 2012

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    Author Tags

    1. PS3
    2. children
    3. cooperative play
    4. intimacy
    5. parents
    6. video games

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    • didactalab
    • IMIS

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    Overall Acceptance Rate 172 of 578 submissions, 30%

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    View all
    • (2024)Parent-Child Joint Media Engagement Within HCI: A Scoping Analysis of the Research LandscapeProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642307(1-21)Online publication date: 11-May-2024
    • (2023)Improving Parent-Child Co-play in a Roblox GameMultiMedia Modeling10.1007/978-3-031-27818-1_62(745-750)Online publication date: 31-Mar-2023
    • (2017)Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting GameExtended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play10.1145/3130859.3131320(261-267)Online publication date: 15-Oct-2017
    • (2014)Difficulty in action based challengesProceedings of the 11th Conference on Advances in Computer Entertainment Technology10.1145/2663806.2663832(1-10)Online publication date: 11-Nov-2014

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