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tamable looper: creature-like expressions and interactions by movement and deformation of clusters of sphere magnets

Published: 05 August 2012 Publication History

Abstract

Researches using unique materials to move or deform objects are now popular. There are generally two approaches to accomplish this achievement. By implanting actuators, such as bio-metals, directly into the object is a common solution. In this way, actuators can disturb the materials behaviors or characteristics and ruin some performances. On the other hand, researches that enable to move or deform objects without implanting any actuators directly into the material also have been accomplished. In this approach, magnetic force is appropriate and useful for moving or deforming objects.

References

[1]
Pangro, G., Maynes-Aminzade, D., and Ishii, H. 2002. The Actuated Workbench: Computer-Controlled Actuation in Table-top Tangible Interfaces. In Proceedings of UIST, ACM, 181--190.
[2]
Lee, J., Post, R., and Ishii, H. 2011. ZeroN: Mid-Air Tangible Interface Enabled by Computer Controlled Magnetic Levitaition. In Proceedings of UIST 2011, ACM, 327--336.
[3]
Kodama, S., and Takeno, M. 2001. Protrude, Flow. In SIGGRAPH 2001 Art Gallery, ACM.

Cited By

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  • (2017)AnimaStageProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064670(1093-1097)Online publication date: 10-Jun-2017
  • (2016)Dividual Plays Experimental LabProceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2839462.2856346(647-652)Online publication date: 14-Feb-2016
  • (2014)lapillus bugProceedings of the 11th Conference on Advances in Computer Entertainment Technology10.1145/2663806.2663850(1-8)Online publication date: 11-Nov-2014

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cover image ACM Conferences
SIGGRAPH '12: ACM SIGGRAPH 2012 Posters
August 2012
131 pages
ISBN:9781450316828
DOI:10.1145/2342896
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 August 2012

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Cited By

View all
  • (2017)AnimaStageProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064670(1093-1097)Online publication date: 10-Jun-2017
  • (2016)Dividual Plays Experimental LabProceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2839462.2856346(647-652)Online publication date: 14-Feb-2016
  • (2014)lapillus bugProceedings of the 11th Conference on Advances in Computer Entertainment Technology10.1145/2663806.2663850(1-8)Online publication date: 11-Nov-2014

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