ABSTRACT
In audio-visual entertainment such as listening to music, game playing, and viewing movies, people frequently seek a richer experience. However the improvement in experience that can be obtained by improving audio and visual quality is reaching its limit.
Supplemental Material
- Lemmens, P. et al., A body-conforming tactile jacket to enrich movie viewing. In Proc. World Haptics '09, pages 7--12. 2009. Google ScholarDigital Library
- Israr, A. et al., Exploring surround haptics displays. In Proceedings of CHI '10 (Ex-tended Abstracts), ACM, pp.4171--4176, 2010. Google ScholarDigital Library
- Antonio R. Damasio. et al., Subcortical and cortical brain activity during the feeling of self-generated emotions. Nature Neuroscience, 3, pp1049--1056, 2000.Google ScholarCross Ref
- Fukushima, S. et al., Facilitating a Surprise Feeling by Artificial Control of Piloerection on the Forearm, To appear in 3rd Augmented Human international conference, 2012. Google ScholarDigital Library
Recommendations
The emoti-chair: an interactive tactile music exhibit
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing SystemsIn this abstract, we present the Emoti-Chair, a sensory substitution system that brings a high resolution audio-tactile version of music to the body. The system can be used to improve music accessibility for deaf or hard of hearing people, while ...
Emotions and heart rate while sitting on a chair
CHI '05: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsNew methods for unobtrusive monitoring of computer users' emotion psychophysiology are very much needed in human-computer interaction research. The present aim was to study heart rate changes during emotionally provocative stimulation. Six-second long ...
The experience of interactive storytelling: comparing “fahrenheit” with “façade”
ICEC'11: Proceedings of the 10th international conference on Entertainment ComputingAt the intersection of multimedia, artificial intelligence, and gaming technology, new visions of future entertainment media arise that approximate the “Holodeck” ® idea of interactive storytelling. We report exploratory experiments on the user ...
Comments