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View all- Park SBaek N(2021)A Shader-Based Ray Tracing EngineApplied Sciences10.3390/app1107326411:7(3264)Online publication date: 6-Apr-2021
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the best of ray-per-pixel volume rendering algorithms (full image order), while ...
Real-time performance for rendering multiple intersecting volumetric objects requires the speed and flexibility of modern GPUs. This requirement has restricted programming of the necessary shaders to GPU experts only. A visualization system that ...
The most essential technique to visualize 3D scalar data is direct volume rendering. For many applications it is necessary that two or more 3D data are visualized simultaneously. We present an overview of data intermixing techniques for visualization ...
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