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Interactonia Balloon

Published: 28 November 2012 Publication History

Abstract

The purpose of this study is the realization of the method to evoke emotion in engineering. In the field of cognitive science, as in the example of "We cry because we feel sad, or we feel sad because we cry," can be recognized as changes in the specific reaction by the body by which the phenomenon made to evoke feeling and action unconsciously is known [James 1950; Cannon 1927; Schachter 1964; Tomkins1962]. We propose a system named "Interactonia Balloon" to arouse a feeling of tension and release by changing respiratory status consciously.

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References

[1]
W. James. The principles of psychology. New York, Dover Publications. Vol. 2, 1950.
[2]
W. B. Cannon. The James-Lange theory of emotion: A critical examination and an alternative theory. In American Journal of Psychology, Vol. 39, pp. 106--124, 1927.
[3]
S. Schachter. The Interaction of Cognitive and Physiological Determinants of Emotional State. L. Berkowits (Eds.), In Advances in Experimental Social Psychology, Vol. 1, pp. 49--80, 1964.
[4]
S. Tomkins. Affect, imagery, and consciousness: The Positive affects. Springer, New York, Vol. 1, 1962.
[5]
M. C. Yu, J. C. Ko, C. Y. Lin, C. H. Chang, Y. H. Yang, S. C. Lin, J. S. Chen, K. J. Chang, S. W. Kuo, S. C. Hsu, Y. P. Hung. Multimedia feedback for improving breathing habit. In Proceeding of Ubi-Media Computing, 2008 First IEEE International Conference, pp. 267--272, 2008.
[6]
R. Fried and J. Grimaldi. The psychology and physiology of breathing in behavioral medicine. In clinical psychology and psychiatry. Plenum Press, 1993.

Cited By

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  • (2018)4. Interface for Affecting Emotion(s) based on Crossmodal Body Perception4. クロスモーダル知覚を応用した情動インタフェースThe Journal of The Institute of Image Information and Television Engineers10.3169/itej.72.1772:1(17-21)Online publication date: 2018
  • (2016)Making Emotion and Decision via Affecting Self-PerceptionEmotional Engineering Volume 410.1007/978-3-319-29433-9_9(165-187)Online publication date: 16-Jun-2016
  • (2014)Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual CuesHuman Interface and the Management of Information. Information and Knowledge Design and Evaluation10.1007/978-3-319-07731-4_25(241-250)Online publication date: 2014

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cover image ACM Conferences
SA '12: SIGGRAPH Asia 2012 Emerging Technologies
November 2012
67 pages
ISBN:9781450319126
DOI:10.1145/2407707
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 28 November 2012

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SA '12
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SA '12: SIGGRAPH Asia 2012
November 28 - December 1, 2012
Singapore, Singapore

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View all
  • (2018)4. Interface for Affecting Emotion(s) based on Crossmodal Body Perception4. クロスモーダル知覚を応用した情動インタフェースThe Journal of The Institute of Image Information and Television Engineers10.3169/itej.72.1772:1(17-21)Online publication date: 2018
  • (2016)Making Emotion and Decision via Affecting Self-PerceptionEmotional Engineering Volume 410.1007/978-3-319-29433-9_9(165-187)Online publication date: 16-Jun-2016
  • (2014)Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual CuesHuman Interface and the Management of Information. Information and Knowledge Design and Evaluation10.1007/978-3-319-07731-4_25(241-250)Online publication date: 2014

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