ABSTRACT
In this paper, we introduce an interactive application for planar curve design in a real world based on spatial augmented reality (SAR). The key component is a projector-camera unit that recognizes physical control objects (i.e., key points of an intended curve) using a camera and displays a design result (i.e., a B-spline curve) directly on the real world surface using a projector. Usually, geometric design is performed with the aid of CAD software and traditional user interfaces of a computer system. The main contribution of this paper is application of spatial augmented reality techniques in the domain of computer-aided geometric design (CAGD) for more tangible and intuitive interaction in a real world. We describe the feature of the prototype system and demonstrate the working application with examples.
Supplemental Material
- O. Bimber and R. Raskar, Spatial Augmented Reality: Merging Real and Virtual Worlds, AK Peters (2005). Google ScholarDigital Library
- A. Wilson, et al., Steerable Augmented Reality with the Beamatron, In Proc. UIST 2012, ACM (2012), 413--422. Google ScholarDigital Library
- G. Farin, Curves and Surfaces for CAGD, 5th Ed., Morgan Kaufmann (2001). Google ScholarDigital Library
- J.-H. Lee, et al., Calibration issues in FRC: camera, projector, kinematics based hybrid approach, In Proc. URAI 2012, IEEE (2012), 218--219.Google Scholar
- J.-H. Lee, An Analytic Solution to Projector Pose Estimation Problem, ETRI Journal 34,6, (2012), 978--981.Google Scholar
- J.-H. Lee, Camera Calibration from a Single Image based on Coupled Line Cameras and Rectangle Constraint, In Proc. ICPR 2012, IAPR (2012), 758--762.Google Scholar
Index Terms
- Interactive design of planar curves based on spatial augmented reality
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