skip to main content
10.1145/2462476.2462514acmconferencesArticle/Chapter ViewAbstractPublication PagesiticseConference Proceedingsconference-collections
poster

Mobile device based authentic learning for computer network and security

Published: 01 July 2013 Publication History

Abstract

Computer networking/security courses are essential parts of college computer science curriculum, and hands-on networking/security experience is well recognized as an effective approach to help students understand better about the network concepts, the layered architecture of network protocols, and network security. A new affordable and easily-adoptable approach to networking/security labs is desirable to enhance network teaching and learning. In this paper, we present our mobile device-based hands-on labware for computer network/security learning, which is guided by authentic learning principles to immerse students in a real world relevant learning environment. The developed labware has been used in various networking and security related courses, and students claim that they can learn more with the hands-on authentic learning experience.

Cited By

View all
  • (2017)Trends of Mobile Learning in Computing Education from 2006 to 2014International Journal of Mobile and Blended Learning10.4018/IJMBL.20170101029:1(16-33)Online publication date: 1-Jan-2017
  • (2013)Critical success factors for the implementation of blended learning in higher education a case study from New Zealand2013 International Conference on Current Trends in Information Technology (CTIT)10.1109/CTIT.2013.6749482(82-85)Online publication date: Dec-2013

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
ITiCSE '13: Proceedings of the 18th ACM conference on Innovation and technology in computer science education
July 2013
384 pages
ISBN:9781450320788
DOI:10.1145/2462476
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 2013

Check for updates

Author Tags

  1. android
  2. labware
  3. mobile computing
  4. network
  5. security

Qualifiers

  • Poster

Conference

ITiCSE '13
Sponsor:

Acceptance Rates

ITiCSE '13 Paper Acceptance Rate 51 of 161 submissions, 32%;
Overall Acceptance Rate 552 of 1,613 submissions, 34%

Upcoming Conference

ITiCSE '25
Innovation and Technology in Computer Science Education
June 27 - July 2, 2025
Nijmegen , Netherlands

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 19 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2017)Trends of Mobile Learning in Computing Education from 2006 to 2014International Journal of Mobile and Blended Learning10.4018/IJMBL.20170101029:1(16-33)Online publication date: 1-Jan-2017
  • (2013)Critical success factors for the implementation of blended learning in higher education a case study from New Zealand2013 International Conference on Current Trends in Information Technology (CTIT)10.1109/CTIT.2013.6749482(82-85)Online publication date: Dec-2013

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media