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Supporting therapists in motion-based gaming for brain injury rehabilitation

Published: 27 April 2013 Publication History

Abstract

In this paper, we describe a work-in-progress that involves therapists who use commercial motion-based video games (e.g. Wii) in therapies involving patients who have had a brain injury (BI). We are collecting data to inform a case-based recommender (CBR) system that will help therapists stay current and choose appropriate motion-games for their patients. Data from the CBR system will (1) establish commercial motion-game efficacy among a larger and more diverse BI patient population than in previous work and (2) inform custom games that better meet needs for BI therapies.

References

[1]
How Many People Have TBI? Available: http://www.cdc.gov/traumaticbraininjury/statistics.html
[2]
Alankus, G., Lazar, A., May, M., and Kelleher, C. Towards Customizable Games for Stroke Rehabilitation. In Proc. CHI 2010, ACM Press (2010), 2113--2122.
[3]
Annema, J.-H., Verstraete, M., Abeeele, V. V., Desmet, S., and Geerts, D therapist's perspective. In Proc. Fun and Games, ACM Press (2010), 94--97.
[4]
Burke, J. W., McNeill, M. D. J., Charles, D. K., Morrow, P. J., Crosbie, H., and McDonough, S. M. Serious Games for Upper Limb Rehabilitation Following a Stroke. In Proc. VS-GAMES '09, (2009), 103--110.
[5]
Deutsch, J. E., Robbins, D., Morrison, J., and Bolby, P. G and mobility rehabilitation for two individuals poststroke. In Proc. Virtual Rehabilitation, (2009), 117--120.
[6]
Flynn, S., Palma, P., Bender, A the Sony PlayStation 2 Gaming Platform for an Individual Poststroke: A Case Report. Journal of Neurological Physical Therapy (JNPT), (2007), 180--189.
[7]
Holt, A., Bichindaritz, I., Schmidt, R., and Perner, P Knowledge Engineering Review, (2005), 289--292.
[8]
Watson I. Applying Case-Based Reasoning: Techniques for Enterprise Systems. San Francisco, CA, USA: Morgan Kaufmann Publishers, 1997.

Cited By

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  • (2022)Designing postures for rehabilitation therapies in a multimodal system based on a 3D virtual environment and movement-based interactionMultimedia Tools and Applications10.1007/s11042-022-13292-281:30(44445-44466)Online publication date: 1-Dec-2022
  • (2021)Research Trends in Artificial Intelligence Applications in Human Factors Health Care: Mapping ReviewJMIR Human Factors10.2196/282368:2(e28236)Online publication date: 18-Jun-2021
  • (2015)Virtual Web Environment to Design Rehabilitation Exercises through Movement-Based InteractionProceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques10.1145/2838944.2838959(58-61)Online publication date: 1-Oct-2015
  • Show More Cited By

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      cover image ACM Conferences
      CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
      April 2013
      3360 pages
      ISBN:9781450319522
      DOI:10.1145/2468356
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      Published: 27 April 2013

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      Author Tags

      1. brain injury
      2. case-based recommender systems
      3. motion-based videogames
      4. therapists

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      CHI EA '13 Paper Acceptance Rate 630 of 1,963 submissions, 32%;
      Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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      View all
      • (2022)Designing postures for rehabilitation therapies in a multimodal system based on a 3D virtual environment and movement-based interactionMultimedia Tools and Applications10.1007/s11042-022-13292-281:30(44445-44466)Online publication date: 1-Dec-2022
      • (2021)Research Trends in Artificial Intelligence Applications in Human Factors Health Care: Mapping ReviewJMIR Human Factors10.2196/282368:2(e28236)Online publication date: 18-Jun-2021
      • (2015)Virtual Web Environment to Design Rehabilitation Exercises through Movement-Based InteractionProceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques10.1145/2838944.2838959(58-61)Online publication date: 1-Oct-2015
      • (2014)Virtual 3D web environment for posture design in rehabilitation using kinectProceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare10.4108/icst.pervasivehealth.2014.255347(298-301)Online publication date: 20-May-2014

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