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Exploring augmented reality for user-generated hyperlocal news content

Published: 27 April 2013 Publication History

Abstract

To support and enrich crowdsourcing, sharing and consuming of hyperlocal news content created by the readers we created four scenarios that utilize augmented reality (AR). We used the scenarios to gain an initial understanding of the feasibility and utility of AR in this context by interviewing five contributors of hyperlocal news content to explore their perceptions and further ideas on the scenarios. Findings indicate that AR is an interesting and acceptable solution for the content creators: AR can be applied in hyperlocal news 1) in the crowdsourcing processes to support crowdworkers' activity and its planning and 2) for sharing and consuming location-based user-generated content. In implementation of AR solutions, attention needs to be paid to the interestingness of tasks and created content, ensuring the quality of the content as well as how interaction with the AR application and access to the information and content are implemented.

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  • (2023)Designing an Experiential Media System: A Mobile Augmented Reality System for Family Situated DocumentariesDesign for Equality and Justice10.1007/978-3-031-61698-3_11(113-122)Online publication date: 28-Aug-2023
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    cover image ACM Conferences
    CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
    April 2013
    3360 pages
    ISBN:9781450319522
    DOI:10.1145/2468356
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 27 April 2013

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    Author Tags

    1. augmented reality
    2. context-awareness
    3. crowdsourcing.
    4. hyperlocal
    5. journalism
    6. location-based service
    7. media
    8. news
    9. scenario
    10. ugc
    11. user-generated content

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    CHI EA '13 Paper Acceptance Rate 630 of 1,963 submissions, 32%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2023)Designing an Experiential Media System: A Mobile Augmented Reality System for Family Situated DocumentariesDesign for Equality and Justice10.1007/978-3-031-61698-3_11(113-122)Online publication date: 28-Aug-2023
    • (2021)La Realidad Aumentada para la cobertura informativa de las Elecciones Generales en España (2019). El caso del Grupo AtresmediaEstudios sobre el Mensaje Periodístico10.5209/esmp.6829427:2(481-495)Online publication date: 20-Apr-2021
    • (2021)The Mediating Role of Real-Time Information Between Location-Based User-Generated Content and Tourist Gift Purchase IntentionAdvances in Hospitality and Tourism Research (AHTR)10.30519/ahtr.7997169:1(49-77)Online publication date: 1-Jun-2021
    • (2021)Conceptualizing Hyperlocal Information Systems for Developing CountriesProceedings of the ACM on Human-Computer Interaction10.1145/34795095:CSCW2(1-26)Online publication date: 18-Oct-2021
    • (2019)Nuevas narrativas en televisión: La Realidad Aumentada en los telediarios de Antena 3Revista de Comunicación10.26441/RC18.2-2019-A218:2(25-50)Online publication date: 23-Aug-2019
    • (2018)Information Visualization Evaluation Using CrowdsourcingComputer Graphics Forum10.1111/cgf.1344437:3(573-595)Online publication date: 10-Jul-2018
    • (2017)Crowdsourcing Technology to Support Academic ResearchEvaluation in the Crowd. Crowdsourcing and Human-Centered Experiments10.1007/978-3-319-66435-4_4(70-95)Online publication date: 28-Sep-2017
    • (2016)Journalism in virtual realityProceedings of the 20th International Academic Mindtrek Conference10.1145/2994310.2994353(297-303)Online publication date: 17-Oct-2016
    • (2016)A model for in-situ augmented reality content creation based on storytelling and gamificationProceedings of the 6th Mexican Conference on Human-Computer Interaction10.1145/2967175.2967385(39-42)Online publication date: 21-Sep-2016
    • (2013)A Field Trial on Mobile Crowdsourcing of News Content Factors Influencing ParticipationHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40477-1_4(54-73)Online publication date: 2013

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