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Metaphone: an artistic exploration of biofeedback and machine aesthetics

Published: 27 April 2013 Publication History

Abstract

The Metaphone is an interactive art piece that transforms biosensor data extracted from participants into colorful, evocative perceivable visual patterns on a big canvas. The biosensors register movement, pulse and skin conductance, the latter two relating to emotional arousal. The machine creates a traditional art form colorful paintings which can be contrasted with the pulsating, living body of the participants and the machine-like movements of the Metaphone. Participants interacting with the machine get their own painting drawn for them a highly involving activity spurring a whole range of questions around bio-sensing technologies. The participants engaging with Metaphone have to agree to share their personal data, thereby expanding the interactive discourse while questioning the extension of the body with the machine and involving participants with public exposition of their inner worlds.

References

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Broeckmann, A. Remove the Controls. Machine Aesthetics. (1997) http://framework.v2.nl/archive/archive/node/text/defa ult.xslt/nodenr-70381.
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Donnarumma, M. http://marcodonnarumma.com.
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Hjelm, S.I., Browall, C., Brainball-using brain activity for cool competition. In Proc. of NordiCHI (2000).
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Khut, P.G. Development and Evaluation of Participant-centred Biofeedback Artworks, unpublished thesis manuscript, University of Western Sidney, Australia, 2006.
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Schön, D.A. The reflective practitioner how professionals think in action. Basic Books, 1983.
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Shusterman, R. Somaesthetics. In: Soegaard, Mads and Dam, Rikke Friis (eds.). The Encyclopedia of Human-Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation. Available online at http://www.interactiondesign.org/encyclopedia/somaesthetics.html, 2012.
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Swan, M. Sensor Mania! The Internet of Things, Wearable Computing, Objective Metrics, and the Quantified Self 2.0, J. Sens. Actuator Netw. 2012, 217--253.
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  • (2023)Embodying the AlgorithmProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580885(1-24)Online publication date: 19-Apr-2023
  • (2019)Ambiguity as a Resource to Inform Proto-PracticesACM Transactions on Computer-Human Interaction10.1145/331814326:4(1-32)Online publication date: 16-Jul-2019
  • (2018)Synesthetic Experience in S T R A T I CProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173310(574-580)Online publication date: 18-Mar-2018
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  1. Metaphone: an artistic exploration of biofeedback and machine aesthetics

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    cover image ACM Conferences
    CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
    April 2013
    3360 pages
    ISBN:9781450319522
    DOI:10.1145/2468356
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 27 April 2013

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    Author Tags

    1. artistic research
    2. bio-sensing technologies
    3. biofeedback
    4. interactive art
    5. machine aesthetics

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    CHI EA '13 Paper Acceptance Rate 630 of 1,963 submissions, 32%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2023)Embodying the AlgorithmProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580885(1-24)Online publication date: 19-Apr-2023
    • (2019)Ambiguity as a Resource to Inform Proto-PracticesACM Transactions on Computer-Human Interaction10.1145/331814326:4(1-32)Online publication date: 16-Jul-2019
    • (2018)Synesthetic Experience in S T R A T I CProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173310(574-580)Online publication date: 18-Mar-2018
    • (2018)The Shared IndividualProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173299(511-516)Online publication date: 18-Mar-2018
    • (2015)Enabling Co-Located Physical Social Play: A Framework for Design and EvaluationGame User Experience Evaluation10.1007/978-3-319-15985-0_10(209-238)Online publication date: 5-Jun-2015
    • (2014)MetaphoneProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557152(1-10)Online publication date: 26-Apr-2014

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