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NailDisplay: bringing an always available visual display to fingertips

Published: 27 April 2013 Publication History

Abstract

This work presents a novel and always-available nail mounted display known as NailDisplay. The proposed display augments the use of a finger by allowing for always-available visual feedback owing to its fast accessibility and binding user controls with the display, i.e. what you control is what you see (through the display). Potential benefits of NailDisplay are demonstrated in three applications: from displaying to combining it with user controls. In the first application, NailDisplay can reveal what is occluded under a finger touch, making it a solution to operate small UI elements. In the second application, NailDisplay is complementary to an imaginary interface, helping users to learn an imaginary interface (e.g., on the users' arms) and allowing them to reassure the interface when their memory of it becomes unclear. In the third application, NailDisplay is integrated with rich finger interactions, such as swiping in the air. We also report users' feedbacks gathered from an explorative user study.

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Cited By

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  • (2024)Impact of Fingernails Length on Mobile Tactile InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642037(1-21)Online publication date: 11-May-2024
  • (2023)ChromaNails: Re-Programmable Multi-Colored High-Resolution On-Body Interfaces using Photochromic Nail PolishAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3615824(1-5)Online publication date: 29-Oct-2023
  • (2023)Augmenting On-Body Touch Input with Tactile Feedback Through Fingernail HapticsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581473(1-13)Online publication date: 19-Apr-2023
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  1. NailDisplay: bringing an always available visual display to fingertips

    Recommendations

    Reviews

    David E. Goldfarb

    The new idea here is a miniature display that one wears on one or more fingernails as a super-portable viewing device. The authors have not yet achieved the size reduction needed for this; their current prototype includes a 0.96-inch (2.5 centimeters) 96x64 pixel organic light-emitting diode (OLED) display with an outboard control board. To improve the realism of their simulation, they use only a portion of the display, roughly the size and shape of an adult thumbnail. The authors describe three potential applications: "See-through touch," where the screen acts like a transparent finger, showing image capture from a camera mounted on the other side of the finger. This could be used for more accurate finger placement on touchscreens. "Touching the imaginary," where the screen acts as a viewport into a much larger virtual control panel or space by detecting proximity to arrays of capacitive buttons. "Free finger interaction," where the screen is coupled with an accelerometer to track unrestricted finger motions. While the authors do not give many implementation details, they do discuss the results of several user tests. These tests were mostly successful, with some issues related to user inability to track camera images on the small, fast-moving display screen. The paper is very readable. There are a few English mistakes, but none that distract in any major way from understanding the presentation. I liked the general idea of this paper, and I look forward to the authors fleshing out the idea in follow-up work. Online Computing Reviews Service

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    cover image ACM Conferences
    CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2013
    3550 pages
    ISBN:9781450318990
    DOI:10.1145/2470654
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 27 April 2013

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    Author Tags

    1. always-available display
    2. nail-mounted device
    3. transparent finger

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    CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    Cited By

    View all
    • (2024)Impact of Fingernails Length on Mobile Tactile InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642037(1-21)Online publication date: 11-May-2024
    • (2023)ChromaNails: Re-Programmable Multi-Colored High-Resolution On-Body Interfaces using Photochromic Nail PolishAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3615824(1-5)Online publication date: 29-Oct-2023
    • (2023)Augmenting On-Body Touch Input with Tactile Feedback Through Fingernail HapticsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581473(1-13)Online publication date: 19-Apr-2023
    • (2023)iFAD Gestures: Understanding Users’ Gesture Input Performance with Index-Finger Augmentation DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580928(1-17)Online publication date: 19-Apr-2023
    • (2022)CalicoProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35503236:3(1-32)Online publication date: 7-Sep-2022
    • (2022)Contactless Haptic Display Through Magnetic Field ControlIEEE Transactions on Haptics10.1109/TOH.2022.315167315:2(328-338)Online publication date: 1-Apr-2022
    • (2021)Modeling Movement Times and Success Rates for Acquisition of One-dimensional Targets with Uncertain Touchable SizesProceedings of the ACM on Human-Computer Interaction10.1145/34869535:ISS(1-15)Online publication date: 5-Nov-2021
    • (2021)Portalware: Exploring Free-Hand AR Drawing with a Dual-Display Smartphone-Wearable ParadigmProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462098(205-219)Online publication date: 28-Jun-2021
    • (2021)A 10-Year Review of the Methods and Purposes of On-Skin Interface Research in ACM SIGCHIProceedings of the 2021 ACM International Symposium on Wearable Computers10.1145/3460421.3480424(84-90)Online publication date: 21-Sep-2021
    • (2021)An Interactive Design Space for Wearable DisplaysProceedings of the 23rd International Conference on Mobile Human-Computer Interaction10.1145/3447526.3472034(1-14)Online publication date: 27-Sep-2021
    • Show More Cited By

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